I Hate Your Deck #25 Kyle Hill v IHYD Patron Zach || Commander Gameplay mtg thumbnail Blurred backdrop thumbnail
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I Hate Your Deck #25 Kyle Hill v IHYD Patron Zach || Commander Gameplay mtg

I Hate Your Deck


Commanders featured in this Gameplay Reviewed & Verified

Personality featured in this Gameplay

Deck & Commander Strategies

  • Sakashima of a Thousand Faces

    Sakashima of a Thousand Faces

    Leverages copying spells and creatures to maximize coin-flip based spell casts, aiming for mana positive plays and chaining effects to overwhelm opponents.

  • Bruna, Light of Alabaster

    Bruna, Light of Alabaster

    Voltron strategy that builds up Bruna with multiple auras and equipment to deal lethal commander damage quickly.

  • Araumi of the Dead Tide

    Araumi of the Dead Tide

    Focuses on graveyard value by milling itself and forcing opponents to discard, gaining card advantage and using creatures to control the board.

  • Leinore, Autumn Sovereign

    Leinore, Autumn Sovereign

    Counter-heavy midrange deck that emphasizes board control and value through +1/+1 counters and incremental advantage.

  • Krark, the Thumbless

    Krark, the Thumbless

    Utilizes chaotic coin-flip mechanics to generate value and potentially assemble infinite combos through spell copying and repeated coin flips.

Gameplay Insights

  • 1

    Early aggressive plays like turn one Stitcher Supplier enabled quick self-milling, fueling graveyard synergies and disrupting opponents.

  • 2

    Using Leyline of Anticipation allowed for instant-speed spell casting, increasing interaction potential and flexibility.

  • 3

    Sakashima’s ability to copy spells and creatures amplified the coin-flip deck’s non-deterministic strategy, enabling chains of spell casts that could snowball advantage.

  • 4

    Voltron strategy with Bruna emphasized swift buildup of auras for commander damage, pressuring opponents to respond early or face lethal swings.

  • 5

    Players adjusted their plays to counteract the disruptive graveyard and discard effects from Araumi of the Dead Tide, highlighting the importance of hand and resource management.

Notable Cards

  • Leyline of Anticipation

    Leyline of Anticipation

  • Arcane Signet

    Arcane Signet

  • Merciless Executioner

    Merciless Executioner

  • Temple of Enlightenment

    Temple of Enlightenment

Gameplay Summary

The game featured five players piloting distinct Commander decks with varied strategies, including coin-flip chaos, voltron aggro, graveyard value, mill control, and vampire tribal.

Early turns showed aggressive setups such as a turn one Stitcher Supplier mill and a Leyline of Anticipation to enable instant-speed plays.

The coin-flip deck aimed to generate mana and spell advantage by copying spells repeatedly with Sakashima of a Thousand Faces, leveraging non-deterministic outcomes to chain powerful effects.

Meanwhile, the voltron deck focused on equipping Bruna, Light of Alabaster with multiple auras to deal lethal commander damage.

The Araumi of the Dead Tide deck sought to fuel graveyard strategies by self-milling and forcing opponents to discard, generating card advantage and board presence.

Leinore, Autumn Sovereign brought a counter-heavy midrange approach, while Krark, the Thumbless introduced chaotic coin-flip interactions and potential infinite combos.

Throughout the game, players worked to establish their board states, disrupt opponents, and execute their win conditions, leading to dynamic interactions and shifting board control.

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