PLAY TO WIN vs BENJAMIN WHEELER - SATORU - PANTLAZA - ROGRAKH|SILAS - KINNAN - cEDH GAMEPLAY thumbnail Blurred backdrop thumbnail
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PLAY TO WIN vs BENJAMIN WHEELER - SATORU - PANTLAZA - ROGRAKH|SILAS - KINNAN - cEDH GAMEPLAY

Play to Win


Commanders featured in this Gameplay Reviewed & Verified

Personality featured in this Gameplay

Deck & Commander Strategies

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    This deck aims to generate significant mana advantage using Kinnan's ability in combination with artifact mana sources like Mox Amber.

  • Satoru Umezawa

    Satoru Umezawa

    The Satoru Umezawa deck utilizes various ninjas and their Ninjutsu abilities to generate value and disrupt opponents' plans.

  • Pantlaza, Sun-Favored

    Pantlaza, Sun-Favored

    This deck leverages Pantlaza's ability to exile top cards of opponents' libraries, thereby gaining card advantage and potentially disrupting opponents' strategies.

  • Rograkh, Son of Rohgahh Silas Renn, Seeker Adept

    Rograkh, Son of Rohgahh and Silas Renn, Seeker Adept

    This deck seems to be focusing on casting spells quickly and efficiently, with cards like Manic Crypt and Talisman. It also leverages Rograkh's zero casting cost and Silas Renn's ability to recast artifacts from the graveyard.

Gameplay Insights

  • 1

    The early setup of Rhystic Study and Esper Sentinel by multiple players significantly impacted the tempo of the game, leading to careful decision-making around casting spells.

  • 2

    The casting of Defense Grid, followed by a chain of reactions including a Mana Drain, signaled a potential win attempt in the future. This was a pivotal moment in the game.

  • 3

    Wheeler's use of Kinnan, Bonder Prodigy in combination with Mox Amber showcased a powerful synergy that allowed him to potentially generate significant advantage.

Notable Cards

  • Rhystic Study

    Rhystic Study

  • Esper Sentinel

    Esper Sentinel

  • Defense Grid

    Defense Grid

  • Mana Drain

    Mana Drain

  • Mox Amber

    Mox Amber

Gameplay Summary

The game started off with an intense tempo as all players managed to set up significant card advantage engines early on: Rhystic Study, Esper Sentinel, Sylvan Library, and more.

Notably, a combination of Rhystic Study and Esper Sentinel made for a punishing board state for the other players, leading to intense decision-making around casting spells and paying additional costs.

Wheeler's deck (Kinnan, Bonder Prodigy) was able to generate significant value with Kenan and Mox Amber.

However, the game took a turn when a Defense Grid was cast, which led to a chain of reactions, including a Mana Drain, signaling a potential win attempt in the future.

The game was left at a high-stakes point with significant card draw engines and countermeasures in place.

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