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Wild Commander Warfare | Extra Turns 25 | Magic: The Gathering EDH Gameplay

The Command Zone


Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Omnath, Locus of Creation

    Omnath, Locus of Creation

    Jake's strategy was to exploit Omnath's landfall ability by mutating Omnath to make it non-legendary and then cloning it to create multiple Omnaths. With enough land drops and ramp spells, the goal was to increase life total, fill the mana pool, and deal damage to opponents.

  • Isshin, Two Heavens as One

    Isshin, Two Heavens as One

    Ladee's deck revolved around maximizing the value from Isshin's attack triggers, using early aggressive threats and late-game heavyweights to seize victory.

  • Chainer, Dementia Master

    Chainer, Dementia Master

    Jimmy's Chainer deck aimed to reanimate creatures from any graveyard, setting up powerful ETB and death triggers. The goal was to establish a loop of creatures entering and leaving the battlefield and drain the opponents' life totals.

  • Svella, Ice Shaper

    Svella, Ice Shaper

    Murph's deck focused on generating snow mana with Svella and other ramp pieces, then using that mana to summon large creatures to overpower opponents.

Gameplay Insights

  • 1

    Ladee's use of Skyknight Vanguard early in the game helped her create a strong board presence, applying pressure to the opponents.

  • 2

    Jake's use of Three Visits for ramp highlighted the importance of land-based strategies in his Omnath deck.

  • 3

    Jimmy's play of Delty Voidwalker was a key defensive move, potentially disrupting opponents' graveyard strategies.

  • 4

    Murph's use of Rampant Growth, combined with Svella's mana generating ability, set up a solid base for summoning larger threats later in the game.

Notable Cards

  • Wayfarer's Bauble

    Wayfarer's Bauble

  • Skyknight Vanguard

    Skyknight Vanguard

  • Elvish Mystic

    Elvish Mystic

  • Rampant Growth

    Rampant Growth

Gameplay Summary

In this intense match of Commander, each player brought a unique strategy to the table, aiming to outmaneuver the others and claim victory.

Jake's Omnath deck set out to exploit the landfall mechanic, mutating Omnath to make it non-legendary and cloning it to create an army of Omnaths.

Ladee's aggressive Isshin deck sought to capitalize on powerful attack triggers to control the battlefield, while Jimmy's Chainer deck aimed to reanimate creatures from any graveyard, setting up powerful ETB and death triggers.

Lastly, Murph's Svella deck focused on generating snow mana and summoning giant creatures to overpower opponents.

The game was a back-and-forth affair with several switches in board dominance and strategic plays leading to a thrilling climax.

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