Deck Strategies
Teval, the Balanced Scale
Utilizes milling to fill the graveyard and then returns lands from the graveyard to the battlefield tapped, triggering token creation. This incremental grind plan builds a board of zombie druid tokens while leveraging graveyard recursion for sustained advantage.
Eshki, Temur's Roar
Focuses on casting large creatures to grow Eshki with +1/+1 counters, drawing cards on big creatures, and dealing damage to opponents based on Eshki’s power. The deck aims to ramp into powerful dragons and overwhelming board presence.
Shiko and Narset, Unified
A spell-slinger deck that copies spells targeting players or permanents, generating card advantage through drawing when spells aren't copied. It plays a tempo-control game with low-cost draw spells and few dragons, leveraging spell synergy.
Zurgo Stormrender
An aggressive Mardu token deck that creates attacking warrior tokens on each attack, drawing cards from token sacrifice triggers and dealing incremental damage to opponents. Focuses on wide board presence and constant pressure.
Gameplay Insights
- 1
Teval's ability to mill and return lands from the graveyard creates a strong resource engine, generating zombie tokens each time cards leave the graveyard.
- 2
Eshki's growth from +1/+1 counters on casting creatures and damage trigger based on her power can quickly swing the game if not addressed.
- 3
Zurgo's mobilize and token generation create a steady stream of attackers, which combined with token sacrifice draw, keeps the player fueled with cards and pressure.
- 4
Shiko and Narset's spell-copying mechanic allows for efficient card draw and flexible responses, enabling them to maintain control despite fewer dragons.
- 5
Upgrading preconstructed decks with synergistic cards enhances their archetypes, evident in the smooth execution of each deck's plan within the Dragonstorm theme.
Notable Cards
Teval, the Balanced Scale
Eshki, Temur's Roar
Shiko and Narset, Unified
Zurgo Stormrender
Summary
The game unfolded as a high-energy clash between four upgraded Dragonstorm preconstructed decks, each piloting a Tarkir-themed commander with unique synergies. Early turns focused on ramping and setting up board presence, with Teval the Balanced Scale leveraging milling and land recursion to generate zombie druid tokens, creating incremental value through graveyard interactions. Eshki, Temur's Roar, capitalized on casting large creatures and spells to accumulate counters and trigger damage and card draw, aiming to dominate through powerful dragons and explosive plays. Zurgo Stormrender employed an aggressive token strategy, generating attacking warrior tokens to apply pressure while drawing cards from token sacrifice triggers. Shiko and Narset, Unified played a spell-slinger game plan, capitalizing on spell copying and efficient card draw to control the tempo and maintain options.