Deck & Commander Strategies

Yuriko, the Tiger's Shadow
Leverages ninjutsu and evasive ninja creatures to deal incremental damage and trigger powerful effects by revealing high-cost cards from the top of the deck. Focuses on stealthy attacks and card advantage through combat damage triggers.

Wan Shi Tong, Librarian
Utilizes graveyard recursion and resource denial, employing life payment and mana to repeatedly bring back threats with cards like Ripples of Undeath, aiming to control the board and gain incremental advantage through value recursion.

Celes, Rune Knight
A turbo reanimator deck focusing on quickly putting powerful creatures into the graveyard and reanimating them to overwhelm opponents. Uses artifact synergies and mana acceleration to chain reanimation spells and maintain board presence.

The Master of Keys
Combines artifact-based synergies with control elements and graveyard recursion. Deploys key artifacts like Relic of Legends and uses mana rocks and rituals to accelerate into powerful board states and lock opponents out.
Gameplay Insights
- 1
Using Mystical Tutor early to fetch a land like Seagate Restoration shows prioritization of mana fixing and ramp over immediate combo pieces.
- 2
The decision to deploy a powerful reanimation effect (Graphic or Sketch) at a moment suggested by another player led to a tempo loss, highlighting the risks of reacting impulsively to table dynamics.
- 3
Mental Misstep was used effectively as a cheap counterspell to disrupt early game rituals, demonstrating the importance of low-cost interaction in cEDH.
- 4
Players carefully managed their life totals when cracking fetchlands and paying life for cards like Ripples of Undeath, balancing risk for greater value.
- 5
Ninjutsu triggers from Yuriko enabled incremental damage and card advantage, pressuring opponents while setting up further combo potential.
Notable Cards
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Demonic Consultation
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Relic of Legends
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Ripples of Undeath
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Mystical Tutor
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Mental Misstep
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Undercity Sewers
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Scalding Tarn
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Windswept Heath
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Flooded Strand
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Thousand-Faced Shadow
Gameplay Summary
The game featured four competitive cEDH decks piloted by experienced players, each vying for control through powerful synergies and efficient combos.
Early turns involved careful land drops, card draw, and setup of key pieces, with players maintaining a cautious approach to interaction and resource management.
Notable early plays included casting Ninjas and establishing vital mana bases through fetchlands and shocklands, setting the stage for explosive turns. A key turning point occurred when a player cast 'Relic of Legends,' enabling artifact-based synergies and prompting a response to its activation.
Another pivotal moment was the deployment of a 'Graphic or Sketch' effect (likely a reanimation or graveyard recursion play) which, although initially prompted by another player, ended up backfiring and shifting tempo.
Players utilized interaction such as counterspells and mental misstep to disrupt emerging threats, while others relied on recurring threats from the graveyard and efficient ninjutsu triggers to chip away at opponents' life totals.
The game unfolded with a mix of control, combo potential, and graveyard recursion leading into midgame board states where players had to balance aggression and defense to secure victory.






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