Deck & Commander Strategies
Kess, Dissident Mage
A spell-slinging Reanimator deck that uses Kess' ability to recur cantrips, interaction, and tutors, aiming to cheat large threats into play for decisive advantage.
Yuriko, the Tiger's Shadow
A midrange Ninjas deck that leverages Yuriko's ninjutsu triggers to draw cards and deal incremental damage, applying pressure while generating card advantage through evasive creatures.
Tymna the Weaver & Thrasios, Triton Hero
A Reanimator combo deck focused on cheating Razakats and other powerful creatures into play, using card draw engines and mana acceleration to assemble game-winning combos.
Tymna the Weaver & Kraum, Ludevic's Opus
A fast combo deck capitalizing on Dockside Extortionist and Underworld Breach alongside Ad Nauseum to generate explosive mana and card advantage for quick wins.
Gameplay Insights
- 1
Mike's use of Dockside Extortionist to generate multiple treasures was a critical mana acceleration move that enabled casting expensive spells and activating Necropotence multiple times.
- 2
Rob's Yuriko deck effectively pressured opponents by repeatedly triggering ninjutsu and revealing disruptive spells, forcing opponents to play around counterspells and discard.
- 3
The presence of multiple Rhystic Studies taxed spellcasting heavily, influencing players to sacrifice resources or pay additional costs to avoid card draw for opponents.
- 4
Ryan's careful sequencing of mana dorks and commanders, including casting Gaea's Cradle, set up a strong board presence to support his reanimation and combo strategies.
- 5
The interaction between tutors, counterspells like Mystical Dispute and Force of Will, and bounce effects such as Winds of Rebuke created a dynamic battlefield where timing and response windows were crucial.
- 6
Players balanced advancing their combo lines with disruption, reflecting the tense and interactive nature of cEDH gameplay.
Notable Cards
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Dockside Extortionist
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Necropotence
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Rhystic Study
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Scroll Rack
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Mothdust Changeling
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Flusterstorm
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Force of Will
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Tainted Pact
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Misdirection
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Windfall
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Notion Thief
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Demonic Tutor
Gameplay Summary
The game opened with fast and efficient mana acceleration from all players, with early plays including Chrome Mox, Sol Ring, and multiple fetch lands.
The four-player cEDH game featured high-powered Reanimator strategies piloted by Kess, Tymna/Thrasios, and Tymna/Kraum, alongside a Yuriko midrange deck.
Early turns saw the typical setup of mana rocks, tutors, and disruption spells, with each player jockeying for position while maintaining low life totals due to aggressive early plays and mana acceleration damage. Yuriko aggressively chipped away at opponents with ninjutsu triggers, drawing cards and revealing potent interaction cards like Flusterstorm and Misdirection, which kept opponents in check.
Meanwhile, the Reanimator decks focused on setting up their graveyard combos with cards like Necropotence and Dockside Extortionist generating massive treasure tokens to fuel explosive turns.
Rhystic Study was heavily utilized by multiple players, taxing spells and providing card advantage, although it was often contested with countermagic or sacrifice of treasures. Key turning points included Mike's Dockside Extortionist generating a significant mana advantage, Rob leveraging Scroll Rack and Yuriko triggers to dig for interaction and pressure, and Ryan establishing a strong board presence with Gaea's Cradle and his partner commanders.
The interplay of tutors, discard, and counterspells created a high-tension environment with careful sequencing needed to avoid losing tempo or board state.
The game showcased the delicate balance between advancing one's combo plan and disrupting others in a fast-paced, highly interactive cEDH setting.