Deck Strategies
Anowon, the Ruin Thief
A rogue/midrange deck that leverages milling opponents and stealing their key cards with Anowon's ability, supported by efficient creatures and disruption to assemble combos or control the board.
Jarad, Golgari Lich Lord
A turbo Rats combo deck that swarms the battlefield with Relentless Rats, uses powerful ramp and disruption like Sylvan Library and Abrupt Decay, aiming to overwhelm opponents with a massive rat army.
The Locust God
A fast combo deck that generates insect tokens from card draw, enabled by explosive mana acceleration and can finish games by overwhelming opponents with flying insect swarms or combos like Brain Freeze and Underworld Breach.
Wort, Boggart Auntie
A Rakdos goblins combo deck that creates large goblin armies led by Krenko, uses artifact destruction and disruption to control the board, and employs prowl creatures like Earwig Squad to exile key opponent cards.
Gameplay Insights
- 1
Leite's use of Gilded Drake to steal the Locust God early slowed down David's combo potential significantly.
- 2
Margato's Earwig Squad with prowl exiled critical cards from Leite's graveyard, effectively shutting down his win conditions and forcing him to find alternate routes to victory.
- 3
Leite's massive draw off Windfall combined with Mnemonic Betrayal allowed him to leverage opponents' resources, creating a high-storm count situation that almost turned the game around.
- 4
Margato's repeated activation of Krenko created a goblin army that posed a constant lethal threat, forcing other players to divert resources to blocking and removal.
- 5
Baal's decision to let Jarad die to Windfall to avoid giving Leite a better outcome was a key political and strategic moment influencing the game state.
- 6
Leite's overload of Cyclonic Rift was a critical board reset attempt, though a minor misplay with Sol Ring limited the full potential of his recovery.
Notable Cards
Anowon, the Ruin Thief
Jarad, Golgari Lich Lord
The Locust God
Wort, Boggart Auntie
Gilded Drake
Sygg, River Cutthroat
Opposition Agent
Krenko, Mob Boss
Goblin Tinkerer
Earwig Squad
Mnemonic Betrayal
Cyclonic Rift
Bitterblossom
Contamination
Jeweled Lotus
Mana Vault
Simian Spirit Guide
Summary
The game started with aggressive ramp and combo setups from all players. David quickly established a Turn 1 Locust God with fast mana, while Margato developed a wide goblin board led by Krenko, Mob Boss. Leite's Anowon Rogues deck focused on milling and controlling the board with cards like Opposition Agent and Sygg, River Cutthroat, while Baal's Jarad turbo Rats deck aimed to swarm the board with Relentless Rats and disrupt opponents using Sylvan Library and Abrupt Decay. Early on, Margato used Goblin Tinkerer to disrupt mana rocks, and Leite's Gilded Drake stole the Locust God, temporarily hindering David's combo plan. As the game progressed, Margato's goblin army swelled to over 70 damage potential, creating a massive threat on the battlefield. Leite attempted to stabilize with Contamination and Bitterblossom, while Baal maintained pressure with his rats and disruption. A pivotal moment occurred when Margato used Earwig Squad's prowl ability to exile key cards from Leite's graveyard, crippling his win conditions. Leite then found a massive draw off Windfall, assembling a complex storm of mana sources and casting Mnemonic Betrayal to take control of other players' resources. He followed up by overloading Cyclonic Rift, turning the tide of the game. However, a minor misplay with Sol Ring prevented a full recovery, leaving the outcome uncertain at the video's end.