Deck & Commander Strategies
Kozilek, the Great Distortion
Ramp quickly into powerful Eldrazi threats while controlling the board with artifacts and disruption, then finish opponents with heavy Eldrazi damage.
Jetmir, Nexus of Revels
Aggro-stax strategy that pumps creatures for combat damage, using stax elements to disrupt opponents and steadily chip away at their life totals.
Prosper, Tome-Bound
Generate card advantage and storm count through treasures and spells, then combo out using storm mechanics and Aetherflux Reservoir.
Korvold, Fae-Cursed King
Sacrifice synergy and storm combo deck that draws cards and generates value through sacrificing permanents, aiming to storm off with Ad Nauseam and tutors.
Gameplay Insights
- 1
Kevin's early deployment of Grafdigger's Cage from Urza's Saga was a crucial disruption against graveyard-centric strategies, slowing down Jay's storm setup.
- 2
Jay's use of Yawgmoth's Will to recast key spells from the graveyard enabled explosive treasure generation and card draw, significantly advancing his storm combo.
- 3
DeQuan’s timely casting of Drannith Magistrate and Deafening Silence effectively hindered Jay's combo and stax strategies by limiting spell casts and locking down the board.
- 4
Alan’s Ad Nauseam turn was a pivotal moment, allowing him to rapidly cycle through his deck and assemble a threatening combo with multiple tutors and sacrifice outlets.
- 5
The interplay of aggressive combat damage from Jetmir’s pumped creatures, combined with stax disruption, created pressure that forced opponents to respond rather than freely execute their combos.
Notable Cards
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Aetherflux Reservoir
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Dockside Extortionist
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Yawgmoth's Will
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Tainted Pact
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Ad Nauseam
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Urza's Saga
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Grafdigger's Cage
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Drannith Magistrate
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Deafening Silence
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Collector Ouphe
Gameplay Summary
Key turning points included Alan's explosive Ad Nauseam turn, allowing him to rapidly assemble a threatening board state, and Jay's storm sequence involving Yawgmoth's Will and Tainted Pact, which created multiple treasures and drew him closer to victory.
Kevin's use of Grafdigger's Cage and other hate artifacts helped slow down opponents, while DeQuan disrupted Jay's combo attempts with Drannith Magistrate and Deafening Silence, aiming to shut down key spells.
The game featured a tense balance of aggressive combat, combo assembly, and interactive disruption.
The win condition revolved primarily around storming out with Prosper or resolving Kozilek to dominate the board and finish opponents through damage.