Deck & Commander Strategies

Rin and Seri, Inseparable
Generate multiple cat and dog tokens while utilizing cost-reduction effects to flood the board and overwhelm opponents with wide, aggressive attacks.

Zabaz, the Glimmerwasp
Build an aggressive artifact creature swarm that grows through +1/+1 counters and quickly deals damage, using artifact synergies and recursion to maintain pressure.

Toothy, Imaginary Friend
Leverage massive card draw and group hug effects to maintain a large hand and board presence, aiming to protect Toothy and win through incremental advantage and big swings.

Basandra, Battle Seraph
Use forced attacker abilities to create chaotic combat scenarios, disrupting opponents' defenses while dealing damage and triggering combat damage effects for value.
Gameplay Insights
- 1
The Fire Sale rule, making all spells cost one colorless mana, accelerated board development and allowed for multiple creatures and artifacts to be cast in a single turn, increasing the game’s tempo.
- 2
Brass's Tunnel Grinder's discard and draw ability enabled rapid hand cycling, helping the player dig for key pieces and maintain card advantage despite the chaos.
- 3
Basandra's ability to force creatures to attack created unpredictable combat phases, pressuring players to react defensively and sometimes forcing suboptimal blocks or damage assignments.
- 4
The interaction of Howling Mine and Folio of Fancies combined with no maximum hand size rule provided continuous card draw, boosting players' options and enabling prolonged resource development.
- 5
Zabaz's artifact synergy, combined with cost reduction, allowed efficient casting of modular creatures like Arcbound Ravager and Arcbound Worker, steadily growing board presence and preparing for aggressive attacks.
Notable Cards
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Oketra's Monument
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Arcbound Ravager
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Skullclamp
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Howling Mine
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Folio of Fancies
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Popular Entertainer
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Mind Stone
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Imperial Recruiter
Gameplay Summary
The game began with four players piloting distinct decks under special rules: opening tutor and all spells costing one colorless mana.
Rin and Seri, Inseparable aimed to leverage token generation and cost reduction, while Zabaz, the Glimmerwasp focused on an artifact-centric +1/+1 counter aggro strategy.
Toothy, Imaginary Friend utilized a mono-blue group hug/card draw style, and Basandra, Battle Seraph implemented a forced attacker mechanic to create chaotic combat dynamics.
Early turns saw players quickly developing their boards with creatures like Arcbound Ravager, Brass's Tunnel Grinder, and casting powerful artifacts such as Skullclamp and Oketra's Monument to fuel their plans.
The presence of Howling Mine and Folio of Fancies accelerated card draw and hand size advantages, enabling explosive turns despite the cost-reduction rule.






















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