Deck Strategies
Bane, Lord of Darkness
An aristocrat deck focused on maximizing enter-the-battlefield triggers from a large creature suite, leveraging sacrifice and recursion to generate card advantage and drain opponents' life over a long game.
Tovolar, Dire Overlord
An aggressive werewolf tribal deck aiming to quickly deploy multiple werewolves, transform them for power and haste, and repeatedly draw cards and deal combat damage to overwhelm opponents.
Loot, the Key to Everything
A combo-ramp deck that exploits exiling cards and playing them from exile, combined with land matters and token generation to ramp into big threats and maintain card advantage.
Disa the Restless
A Lurking Predators tribal deck that fills the graveyard with many card types to power up large creatures, uses recursion to return creatures from the graveyard, and capitalizes on big creature damage.
Gameplay Insights
- 1
Bane's use of Midnight Reaper synergized well with sacrifice effects, enabling continuous card draw even after board wipes.
- 2
Tovolar's strategy relied heavily on transforming werewolves and using anthem effects to maximize damage output and card draw synergy.
- 3
Loot's exile mechanic allowed casting multiple powerful spells in a single turn, leveraging cards that reduced spell costs from graveyard and exile to ramp quickly.
- 4
The board wipe from Hour of Revelation significantly reset the game state, but undying and recursive creatures maintained some board presence.
- 5
Disa's sacrifice of lands and permanents to build up Corval, the Cursed King counters while drawing cards enabled steady value generation despite heavy board disruption.
- 6
Timing the activation of commander abilities and maintaining multiple card types on the battlefield was crucial for Loot to maximize the exile and replay engine.
Notable Cards
Midnight Reaper
Hour of Revelation
Urza's Saga
Sylvan Library
Rampaging Baloths
Docent of Perfection // Final Iteration
Lotus Cobra
Karmic Guide
Full Moon's Rise
Mayor of Avabruck // Howlpack Alpha
Summary
The game opened with each player developing their board according to their distinct strategies. Bane, Lord of Darkness, focused on an aristocrat style of play, leveraging a high creature count with impactful enter-the-battlefield effects and a strong recursion engine to generate card advantage and drain opponents. Tovolar, Dire Overlord, adopted an aggressive werewolf tribal approach, aiming to flood the board with werewolves, gain haste, and transform his creatures to maximize damage output and card draw. Loot, the Key to Everything, capitalized on exile-based interactions and land matters, using cards like Urza's Saga and Sylvan Library to ramp and dig through the deck while generating value from exiled cards. Disa the Restless utilized a diverse graveyard and Lurking Predators theme, filling the graveyard with multiple card types to power up large creatures and recurring threats through her commander.