Oskar Reanimator vs. Grist Midrange [Duel Commander-EDH] - Magic: The Gathering thumbnail Blurred backdrop thumbnail
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Oskar Reanimator vs. Grist Midrange [Duel Commander-EDH] - Magic: The Gathering

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Commanders featured in this Gameplay Reviewed & Verified

Decklist

Deck & Commander Strategies

  • Oskar, Rubbish Reclaimer

    Oskar, Rubbish Reclaimer

    Oskar’s deck is built around reanimating creatures from the graveyard to generate card advantage and board presence. It uses graveyard synergies, spells like Stitch Together, and creatures like Dark Confidant to draw cards and maintain pressure. The deck also leverages cost reduction and control elements to protect its combo and establish a dominant board state.

  • Grist, the Hunger Tide

    Grist, the Hunger Tide

    Grist’s deck employs a midrange plan focused on sacrificing creatures to disrupt opponents' strategies and generate incremental value. It uses removal, sacrifice outlets, and creature-based disruption to control the board and dismantle opposing combos or reanimation targets, while steadily applying pressure through combat damage and disruption.

Gameplay Insights

  • 1

    Oskar prioritized reanimating Gingerbrute with Stitch Together to draw seven cards, replenishing his hand and maintaining momentum.

  • 2

    Grist effectively used sacrifice abilities from his commander and other creatures to repeatedly remove Oskar’s key reanimation targets, disrupting his board development.

  • 3

    Oskar attempted to protect his creatures and board with spells and cost reduction synergies but was consistently kept in check by Grist’s removal and combat pressure.

  • 4

    The interaction between Oskar’s graveyard recursion and Grist’s sacrifice/removal created a tense back-and-forth where disruption and timing were critical.

  • 5

    Grist’s ability to deal damage through trample and sacrifice triggers was a key factor in reducing Oskar’s life total and pushing towards victory.

Notable Cards

  • Oskar, Rubbish Reclaimer

    Oskar, Rubbish Reclaimer

  • Grist, the Hunger Tide

    Grist, the Hunger Tide

  • Stitch Together

    Stitch Together

  • Dance of the Dead

    Dance of the Dead

  • Dark Confidant

    Dark Confidant

  • Gingerbrute

    Gingerbrute

  • Bone Shards

    Bone Shards

  • Memory Lapse

    Memory Lapse

Gameplay Summary

The game featured a duel between a Dimir Reanimator deck led by Oskar, Rubbish Reclaimer and a Golgari Midrange deck piloted by Grist, the Hunger Tide.

Oskar's strategy revolved around reanimating powerful creatures from the graveyard to gain card advantage and board presence, using cards like Stitch Together to bring back key threats and drawing heavily with creatures like Bob (Dark Confidant).

Grist focused on midrange value plays, utilizing removal, sacrifice outlets, and efficient creatures to control the board and disrupt Oskar’s reanimation plans.

Early interactions saw Oskar deploying Dance of the Dead and multiple reanimation spells while Grist used removal and sacrifice abilities to keep Oskar's threats in check.

A pivotal moment occurred when Oskar successfully reanimated Gingerbrute multiple times, drawing a large chunk of cards and stabilizing the hand, but Grist's ability to sacrifice and remove creatures, including key reanimation targets, kept pressure on Oskar.

Grist also managed to leverage his commander’s sacrifice-triggered removal and damage output to chip away at Oskar’s life total.

Despite Oskar’s attempts to build a strong board presence with reanimated creatures and card draw, Grist’s disruption and board control ultimately prevented Oskar from establishing a decisive advantage, resulting in a close midrange battle dominated by Grist's efficient removal and value generation.

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