Deck Strategies
Brigone, Soldier of Meletis
This deck was built around soldier synergy, utilising snow-covered plains and other cards to maintain a constant board presence.
Alesha, Who Laughs at Fate
This deck aimed to fill the graveyard with creatures, only to recur them with Alesha's ability, creating a constant stream of threats.
Gornog, the Red Reaper
This deck focused on aggression and intimidation, attacking relentlessly with Gornog and his warrior companions.
Niv-Mizzet, Visionary
This deck utilised a range of burn spells, including Dragon's Approach, to put pressure on opponents and control the board.
Gameplay Insights
- 1
The casting of Dragon's Approach by Matt's Niv-Mizzet was a key turning point in the game, putting pressure on all players and controlling the board.
- 2
Corbin's use of Guiding Voice to boost his commander was a critical play, showing the power of using spells to enhance commanders in this format.
- 3
Jason's use of Alesha's ability to recur key creatures from the graveyard was a consistent threat throughout the game, demonstrating the power of graveyard recursion in Commander.
Notable Cards
Alesha, Who Laughs at Fate
Brigone, Soldier of Meletis
Gornog, the Red Reaper
Niv-Mizzet, Visionary
Dragon's Approach
Guiding Voice
Summary
This exciting game kicked off with the players choosing their commanders from the New Foundation set and revealing their strategies. Jason's Alesha deck focused on recurrence, while Corbin's Brigone deck seemed to be a homebrew built around soldier synergy. Nate's Gornog deck was all about aggression and intimidation, while Matt's Niv-Mizzet deck was built around burn spells and Dragon's Approach. The game saw each player trying to implement their strategy with varying success. Corbin's Brigone deck made good use of his snow-covered plains to maintain board presence, while Nate's Gornog deck piled on the pressure with relentless attacks. Jason's Alesha deck was able to recur key creatures from the graveyard, and Matt's Niv-Mizzet deck caused havoc with a flurry of burn spells. The game concluded with a flurry of strategic plays, with a critical Guiding Voice from Corbin targeting his commander.