Deck Strategies
Wolverine, Best There Is
Build up Wolverine with +1/+1 counters by dealing damage to creatures, doubling his damage output, and using regeneration to keep him on the battlefield for continuous attacks.
Storm, Force of Nature
Deal combat damage to trigger copying of instant and sorcery spells, enabling powerful multi-target removal and control effects to disrupt opponents and dominate the game.
Captain America, First Avenger
Leverage equipment-heavy synergies to distribute damage efficiently through Captain America's throw ability, and maintain board control by attaching equipment each combat.
Black Panther, Wakandan King
Generate and grow token creatures while using survey the realm to place +1/+1 counters on lands and then move those counters to creatures, gaining life and drawing cards to sustain board presence.
Gameplay Insights
- 1
Wolverine’s strategy to keep him low to the ground enabled spreading damage across multiple opponents while growing his power steadily with counters.
- 2
Storm’s focus on spell copying allowed her to maximize the value of her instants and sorceries, targeting multiple players and controlling the pace of the game.
- 3
Captain America’s equipment-heavy build showcased a tactical use of attaching and detaching equipment to throw damage among different targets, increasing his versatility.
- 4
Black Panther’s token tribal approach, combined with the survey the realm mechanic and Doubling Season, created a powerful engine for card draw, life gain, and board development.
- 5
Early plays involving mana fixing and ramp such as Training Ground and Hedge Maze were crucial for enabling multicolor decks to access all their colors efficiently.
- 6
Deploying creatures with haste or entering the battlefield effects early in the game helped establish board presence and triggered key abilities for all players.
Notable Cards
Wolverine, Best There Is
Storm, Force of Nature
Captain America, First Avenger
Black Panther, Wakandan King
Doubling Season
Hedge Maze
Grumgully, the Generous
Summary
The game unfolded as a high-energy clash between four Marvel-themed EDH decks, each piloted by players embodying iconic heroes with distinct strategies. Wolverine's deck focused on leveraging his double damage and regeneration abilities to grow into a formidable attacker, applying steady pressure through incremental counters and aggressive combat. Storm's deck utilized spell copying and control elements, aiming to punish opponents with multiple instant and sorcery spells triggered by her combat damage, allowing her to manipulate the board state and target multiple players effectively. Captain America’s deck emphasized equipment synergy, throwing damage through equipped artifacts and maintaining a robust board presence by frequently attaching and detaching equipment to maximize damage spread. Black Panther’s deck revolved around creating and enhancing tokens, using the survey the realm mechanic to place +1/+1 counters via lands, while drawing cards and gaining life to maintain a resilient board.