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Tymna | Vialsmasher vs Darien vs Riku vs Regna | Krav EDH / CMDR game play

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Regna, the Redeemer Krav, the Unredeemed

    Regna, the Redeemer / Krav, the Unredeemed

    Aggressive warrior tribal deck that generates tokens and benefits from sacrifice outlets like High Market and Krav’s ability to draw cards and gain life when sacrificing warriors. Uses synergy to build a resilient board and control the tempo with removal and token generators.

  • Tymna the Weaver Vial Smasher the Fierce

    Tymna the Weaver / Vial Smasher the Fierce

    A spellslinger and control deck leveraging Tymna’s card draw from attacking with creatures and Vial Smasher’s damage triggers. Uses removal spells, board wipes, and land tax to maintain card advantage and control the board.

  • Riku of Two Reflections

    Riku of Two Reflections

    A clone and spellslinger deck that copies creatures and spells to generate massive value. Utilizes Riku’s ability to double tokens, creatures, and spells like Grapeshot to control the board and push damage.

  • Darien, King of Kjeldor

    Darien, King of Kjeldor

    Life gain and soldier token generation deck that builds a large army of tokens for defense and offense. Uses life gain synergy and cards like Sun Titan to recur important permanents and protect the board.

Gameplay Insights

  • 1

    Max’s use of Fiend Hunter combined with sacrifice outlets to permanently exile Regal Behemoth was a crucial removal that prevented Jameson from leveraging a powerful threat.

  • 2

    The Living Death cast by Max served as a temporary board wipe but primarily benefited Jameson by reanimating creatures, showing the risk and reward of mass graveyard recursion.

  • 3

    Nick’s use of Darien and life gain synergies allowed him to recover quickly from board wipes, maintaining a steady flow of soldier tokens and life to stay in the game.

  • 4

    Jameson’s Riku effectively used clone effects on key creatures like Sun Titan to generate additional value and board presence, showing the power of doubling permanents in a multiplayer setting.

  • 5

    Tymna’s strategic use of Land Tax and Fumigate provided card advantage and board control, although aggressive plays from Max and Jameson kept the pressure high.

  • 6

    Max’s timing of Blasphemous Act to clear the board while having sacrifice outlets and token generation ready maximized its effectiveness for turning the tide.

Notable Cards

  • Living Death

    Living Death

  • High Market

    High Market

  • Fiend Hunter

    Fiend Hunter

  • Vial Smasher the Fierce

    Vial Smasher the Fierce

  • Riku of Two Reflections

    Riku of Two Reflections

  • Darien, King of Kjeldor

    Darien, King of Kjeldor

  • Sun Titan

    Sun Titan

  • Elspeth, Knight-Errant

    Elspeth, Knight-Errant

  • Archangel of Thune

    Archangel of Thune

  • Blasphemous Act

    Blasphemous Act

  • Land Tax

    Land Tax

  • Primal Amulet // Primal Wellspring

    Primal Amulet // Primal Wellspring

  • Grapeshot

    Grapeshot

Summary

The game began with each player establishing their board and mana bases, with Nick (Darien) focusing on life gain and soldier token generation, Max (Regna/Krav) building a warrior tribal synergy, Jameson (Riku/Vial Smasher) developing a spellslinger and clone strategy, and the narrator (Tymna) leveraging land tax and control elements. Early turns saw Nick steadily accumulating life and tokens through Darien’s abilities, while Max utilized sacrifice outlets like High Market and token production from Regna to maintain board presence. Jameson used Riku’s cloning abilities and spells like Grapeshot to control the board and push damage, and Tymna aimed at disruption and value generation with land tax, Fumigate board wipes, and removal spells like Vindicate and Blasphemous Act. A pivotal moment occurred when Max cast Living Death, wiping the board but benefiting Jameson the most by bringing back creatures, though Nick’s life-total and tokens remained resilient. Max’s mastery of sacrifice and token synergy allowed him to quickly rebuild with Regna and Krav, while Tymna’s timely board wipes and removal kept the field in check. Jameson’s Riku leveraged clone effects to multiply threats and value creatures, while Nick’s Darien continually generated tokens and life, using cards like Sun Titan and Mother of Runes to maintain defenses and pressure. The game featured significant interactions, including Max exiling Regal Behemoth permanently with Fiend Hunter, multiple board wipes, and complex combat exchanges. Ultimately, the game revolved around incremental value through tokens, life gain, and synergy from commander abilities, with Max’s aggressive warrior tribal and sacrifice mechanics standing out as a strong strategic backbone.

Description

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Tymna / Vial: tappedout.net/mtg-decks/mardu-spellslinging Riku: tappedout.net/mtg-decks/rikuukirrikuukir Darien: tappedout.net/mtg-decks/darien-king-of-dudes Regna / Krav: Not online yet.

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Music from filmmusic.io: “Egomont Overture” by Kevin MacLeod (incompetech.com) Licence: CC BY (creativecommons.org/licenses/by/4.0)