Commander VS S7E4: Hapatra vs Samut vs Temmet vs Neheb [MTG] thumbnail Blurred backdrop thumbnail
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Commander VS S7E4: Hapatra vs Samut vs Temmet vs Neheb [MTG]

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Hapatra, Vizier of Poisons

    Hapatra, Vizier of Poisons

    Utilizes -1/-1 counters to generate snake tokens and benefits from persist and undying creatures to maintain board presence and value.

  • Samut, Voice of Dissent

    Samut, Voice of Dissent

    Builds a swarm of creatures loaded with multiple keywords like double strike, vigilance, and haste to apply fast and potent combat pressure.

  • Temmet, Vizier of Naktamun

    Temmet, Vizier of Naktamun

    Generates large numbers of tokens and buffs them with anthem effects, focusing on unblockable tokens to overwhelm opponents.

  • Neheb, the Worthy

    Neheb, the Worthy

    Leverages Minotaur tribal synergy and discard mechanics to weaken opponents while developing a threatening board of aggressive minotaurs.

Gameplay Insights

  • 1

    Using Archfiend of Ifnir's discard-triggered -1/-1 counters to disrupt opponents' creatures synergized well with Hapatra's strategy.

  • 2

    Samut's ability to grant multiple keywords across creatures created powerful combat phases with untapping and double strike enabling multiple attacks.

  • 3

    Temmet's token generation combined with anthem effects like Parallel Lives and God-Pharaoh's Gift allowed for overwhelming board presence and unblockable threats.

  • 4

    Neheb's discard mechanics pressured opponents while buffing Minotaur tribal creatures to maintain aggressive board control.

  • 5

    The interaction between persistent -1/-1 counters and cards with undying or persist created resilience in Hapatra's board state.

  • 6

    The synergy of keyword stacking in Samut's deck demonstrated how layering abilities can maximize combat effectiveness in a single turn.

Notable Cards

  • Parallel Lives

    Parallel Lives

  • Vizier of Many Faces

    Vizier of Many Faces

  • Archfiend of Ifnir

    Archfiend of Ifnir

  • God-Pharaoh's Gift

    God-Pharaoh's Gift

  • Khenra Charioteer

    Khenra Charioteer

  • Quillspike

    Quillspike

  • Mogis, God of Slaughter

    Mogis, God of Slaughter

  • Dominus of Fealty

    Dominus of Fealty

Gameplay Summary

The Commander game featured four distinct Amonkhet-themed decks, each led by a unique commander emphasizing different strategies.

The game started with players setting up their boards, focusing on their commander's synergies and ramp.

Hapatra, Vizier of Poisons, capitalized on -1/-1 counters and persist mechanics, generating value through creatures like Nissa's Scarabs and synergistic interactions with cards that benefit from counters.

Samut, Voice of Dissent, pursued a keyword soup strategy, stacking multiple keywords on creatures to create aggressive, versatile threats with untap and double strike capabilities.

Temmet, Vizier of Naktamun, aimed to leverage tokens and anthem effects, using cards like Parallel Lives and Rider of the Replications to flood the board with tokens that gain buffs and unblockability.

Neheb, the Worthy, focused on a red-centric Minotaur tribal theme, utilizing discard effects and aggressive minotaur creatures to pressure opponents while building board presence.

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