Deck Strategies
Kardur, Doomscourge
The deck aims to manipulate opponents to attack each other, maintaining control of the Monarch and increasing advantage over time.
Karazikar, the Eye Tyrant
The deck focuses on making opponents fight each other while gaining value from card draw and other benefits.
Kresh the Bloodbraided
The plan is to kill creatures to grow Kresh, then eliminate opponents.
Jirina Kudro
The deck aims to generate a large number of creatures, buff them, and launch aggressive attacks.
Gameplay Insights
- 1
Eradicator Valkyrie's ability to make opponents sacrifice creatures or planeswalkers posed a significant threat to the board.
- 2
The drawing of Tainted Peak was a notable event, providing crucial mana ramp.
- 3
The use of Thought Vessel for ramping was a strategic decision that allowed for more powerful plays later on.
- 4
Playing Spider Garden early in the game provided a solid mana base and set up for future plays.
- 5
Outpost Siege was a key card that provided significant card advantage throughout the game.
Notable Cards
Eradicator Valkyrie
Tainted Peak
Thought Vessel
Outpost Siege
Summary
In this exciting gameplay, Gavin opened with Kardur, Doomscourge, aiming to make opponents attack each other and hold on to the Monarch. Sheldon, playing Karazikar, the Eye Tyrant, had a similar strategy, getting value from his opponents fighting each other and drawing cards. Next up was Kresh the Bloodbraided, who aimed to kill creatures, grow, and eliminate opponents. Finally, Jirina Kudro was played, who aimed to create a vast army of creatures, buff them, and swing out. The game progressed with each player trying to ramp up their mana and put out their commanders. Notably, a Tainted Peak was drawn and the Eradicator Valkyrie was played, which threatened the board with its ability to make opponents sacrifice creatures or planeswalkers.