cEDH With Our Patron, SeaEDH Abaddon! Sisay vs Crystal vs Winota vs Rogsi thumbnail Blurred backdrop thumbnail

cEDH With Our Patron, SeaEDH Abaddon! Sisay vs Crystal vs Winota vs Rogsi

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Far North MtG 109 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Crystal, Inhuman Princess

    Crystal, Inhuman Princess

    Control-oriented blue deck focusing on card advantage through spells like Carpet of Flowers, bounce effects, and efficient disruption to maintain dominance and outvalue opponents.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    A value and ramp deck that generates treasures and uses legendary permanents to build a strong board presence and mana advantage, aiming to combo or overwhelm opponents with efficient threats.

  • Rograkh, Son of Rohgahh Silas Renn, Seeker Adept

    Rograkh, Son of Rohgahh / Silas Renn, Seeker Adept

    Artifact synergy deck using disruption and artifact creatures to control the board state, slowing down opponent combos while building incremental advantage.

  • Winota, Joiner of Forces

    Winota, Joiner of Forces

    Aggressive combat-focused deck that uses Winota’s ability to cheat powerful humans into play, aiming to snowball damage quickly and finish opponents before they establish control.

Gameplay Insights

  • 1

    Holding Drannith Magistrate was a key strategic decision, as removing it under a Silence effect would have been inefficient and potentially dangerous.

  • 2

    Sisay's use of treasures and ramp spells enabled a strong mana base, allowing for flexible and powerful plays each turn.

  • 3

    Crystal's chain of bounce spells and card draw helped maintain control and slow down opponents' development.

  • 4

    Winota's deck posed a persistent threat by trying to combo through human creatures, forcing opponents to prioritize disruption and politicking.

  • 5

    Players carefully managed their triggers and resource usage, with politicking around paying for triggers like Tithe reflecting the tension and negotiation typical in competitive EDH.

Notable Cards

  • Drannith Magistrate

    Drannith Magistrate

  • Carpet of Flowers

    Carpet of Flowers

  • Chain of Vapor

    Chain of Vapor

  • Enlightened Tutor

    Enlightened Tutor

  • Revel in Silence // Revel in Silence

    Revel in Silence // Revel in Silence

  • Ob Nixilis, the Fallen

    Ob Nixilis, the Fallen

  • Tithe

    Tithe

Gameplay Summary

The game opened with players setting up their mana bases and early plays, notably with Sisay establishing a strong mana ramp and utility through treasures and various fetch lands.

Early board development included Sisay resolving key artifacts and enchantments to generate value and ramp, while other players like Winota attempted to build pressure with aggressive creatures and combo potential.

Crystal utilized blue-based control elements such as Carpet of Flowers and card draw spells to maintain card advantage and disrupt opponents.

Rograkh and Silas Renn focused on leveraging artifact synergies and disruption tools to slow down opponents’ combos. A pivotal moment involved Sisay assembling a threatening board presence with treasures, key legendary creatures, and enchantments like Drannith Magistrate, which complicated opponents' plays.

Despite attempts to remove problematic permanents, players had to tactically weigh when to engage or hold back, exemplified by Sisay choosing not to remove Drannith under a Silence effect.

Crystal's use of bounce spells and card draw kept the pressure on, while Winota sought to capitalize on her aggressive snowball strategy.

The game featured intricate politicking around triggers and resource denial, with players balancing disruption and combo development.

Ultimately, the tension revolved around maintaining mana advantage and board control to set up a decisive win condition, likely revolving around Sisay's value engine or Winota's combat triggers.

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