Deck Strategies
Roon of the Hidden Realm
Roon’s deck aims to control the board through repeated enter-the-battlefield triggers by blinking creatures and generating tokens. It uses cards that prevent opponents’ aggression and maximize ETB synergies to gain incremental advantage and lock down the game.
Feldon of the Third Path
Feldon’s deck focuses on discarding creatures to the graveyard and then reanimating them as artifact tokens with haste using Feldon’s ability. This provides repeated bursts of creatures and aggressive tempo, supported by card draw and discard mechanics to fuel the graveyard.
Gameplay Insights
- 1
Roon’s use of Stony Dignitary created significant attack restrictions, limiting the opponent’s offensive options and buying time for ETB synergies to accumulate value.
- 2
Feldon’s discard and reanimation loop enabled repeated creation of artifact creature tokens, maintaining aggressive board presence despite potential board wipes.
- 3
The interaction between Followed Footsteps and Roon's blinking ability highlighted the synergy tradeoff between token generation and ETB triggers on original creatures.
- 4
Roon’s untapping creatures allowed for maximizing mana and repeatedly triggering ETB effects in a single turn, increasing tempo and board control.
- 5
Feldon’s inclusion of card draw and discard engines such as Anvil of Bogardan ensured a steady flow of creatures to the graveyard for recursion, maintaining momentum.
Notable Cards
Fae of Wishes // Granted
Followed Footsteps
Anvil of Bogardan
Chancellor of the Forge
Gonti, Lord of Luxury
Cosi's Trickster
Feldon of the Third Path
Summary
The game features a clash between two distinct strategies embodied by the commanders Feldon of the Third Path and Roon of the Hidden Realm. Roon’s deck focuses heavily on enter-the-battlefield (ETB) effects, leveraging creatures like Stony Dignitary to stifle opponents’ attacks and cards like Fae of Wishes and Followed Footsteps to generate value and tokens. The deck employs untap effects to maximize mana usage and repeatedly triggers ETB abilities, maintaining board presence and control. Meanwhile, Feldon’s deck revolves around graveyard recursion and artifact creatures. Feldon discards cards to enable his ability to create artifact creature tokens that are copies of creatures in the graveyard, gaining immediate board presence with haste and sacrificing them at the end of the turn. This deck also includes card draw and discard engines such as Anvil of Bogardan and cards that synergize with discard to fuel Feldon’s reanimation loop.