Deck Strategies
Rograkh, Son of Rohgahh and Ardenn, Intrepid Archaeologist
Utilize Rograkh's zero mana cost to rapidly deploy creatures and generate incremental board advantage, supported by Ardenn to enable aggressive combat and equipment synergies, effectively overwhelming opponents early.
Tevesh Szat, Doom of Fools and Jeska, Thrice Reborn
Leverage planeswalker abilities to create tokens and sacrifice them for card draw, while using Jeska's ability to temporarily boost opponent's creatures under your control to deal massive damage before sacrificing them, forming a recurring damage and card advantage engine.
Sakashima of a Thousand Faces and Slurrk, All-Ingesting
Build a resilient ooze tribal deck that clones and multiplies token creatures, combining +1/+1 counter synergies and cloning effects to maintain a robust and expanding board presence.
Malcolm, Keen-Eyed Navigator and Breeches, Brazen Plunderer
Focus on pirate tribal aggression with treasure generation and theft mechanics to disrupt opponents and maintain pressure through quick, efficient attacks.
Gameplay Insights
- 1
Richard's early explosive plays with zero mana creatures and Jeweled Lotus created an immediate threat that forced other players to consider a board wipe.
- 2
Seth's combination of planeswalkers allowed a unique synergy of stealing and sacrificing creatures to maintain card advantage and deal damage.
- 3
Crim's cloning and ooze tribal strategy demonstrated the power of token multiplication and +1/+1 counter synergy to build a durable board.
- 4
Tomer's aggressive pirate tribal approach leveraged treasure generation and theft mechanics to pressure opponents effectively.
- 5
The meta-game tension centered around managing Richard's early surge, with players debating when and how to reset the board to survive.
Notable Cards
Rograkh, Son of Rohgahh
Ardenn, Intrepid Archaeologist
Tevesh Szat, Doom of Fools
Jeska, Thrice Reborn
Sakashima of a Thousand Faces
Slurrk, All-Ingesting
Malcolm, Keen-Eyed Navigator
Breeches, Brazen Plunderer
Jeweled Lotus
Sword of the Animist
Cabal Coffers
Urborg, Tomb of Yawgmoth
Summary
The game began with a highly explosive start from Richard, who utilized Rograkh, Son of Rohgahh alongside Ardenn, Intrepid Archaeologist to quickly develop an overwhelming board presence through a zero mana zero-one commander strategy. His plays escalated rapidly, generating a storm count and threatening to end the game early, forcing the other players to consider a board wipe to reset the state. Seth piloted a unique planeswalker partner deck featuring Tevesh Szat, Doom of Fools, and Jeska, Thrice Reborn, focusing on stealing opponent's creatures, enhancing them for damage, then sacrificing them to draw cards, creating a powerful and synergistic loop. Crim chose to run Sakashima of a Thousand Faces paired with Slurrk, All-Ingesting, aiming to clone and multiply oozes, leveraging token production and +1/+1 counter themes to build a resilient and growing threat. Tomer brought a pirate tribal deck led by Malcolm, Keen-Eyed Navigator and Breeches, Brazen Plunderer, focusing on aggressive treasure generation, theft mechanics, and quick attacks to pressure opponents.