SHADOWLAND FEAT. @cedhtv  - cEDH - S30E6 - MALCOLM/VIAL v KEFKA v THRASIOS/VIAL v KEFKA - GAMEPLAY thumbnail Blurred backdrop thumbnail
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SHADOWLAND FEAT. @cedhtv - cEDH - S30E6 - MALCOLM/VIAL v KEFKA v THRASIOS/VIAL v KEFKA - GAMEPLAY

Veil of Death MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

    A combo-centric deck focused on efficient mana ramp and drawing cards to assemble a winning combo or overwhelm opponents with value.

  • Vial Smasher the Fierce

    Vial Smasher the Fierce

    Aggressive and tempo-oriented, aiming to deal damage quickly and disrupt opponents by leveraging spells cast alongside Vial Smasher’s damage trigger.

  • Kefka, Court Mage // Kefka, Ruler of Ruin

    Kefka, Court Mage // Kefka, Ruler of Ruin

    A chaotic, disruptive deck that uses Kefka’s abilities to generate random effects, control the board, and finish opponents with unpredictable damage and combos.

  • Malcolm, Keen-Eyed Navigator

    Malcolm, Keen-Eyed Navigator

    A value and tempo deck that uses Malcolm’s ability to generate card advantage and pressure opponents through incremental resource gains and tactical plays.

Gameplay Insights

  • 1

    Securing Rhystic Study early created a taxing environment that consistently drained opponents' resources and generated card advantage.

  • 2

    Repeatedly copying enchantments and leveraging mana acceleration allowed Rhetoric to maintain tempo and pressure despite opponents’ attempts to disrupt.

  • 3

    The inability of other players to find or interact with their combo pieces or critical spells led to a slow collapse against Rhetoric’s steady advantage.

  • 4

    Strategic decisions to not pay for Rhystic Study triggers helped fuel the card draw engine for Rhetoric, accelerating their game plan.

  • 5

    Despite having counterspells available, players struggled to counter the key threats, highlighting the difficulty of interaction in fast-paced cEDH matches.

Notable Cards

  • Rhystic Study

    Rhystic Study

  • Lotus Petal

    Lotus Petal

  • Imperial Seal

    Imperial Seal

  • Chrome Mox

    Chrome Mox

  • Volcanic Island

    Volcanic Island

  • Brain Freeze

    Brain Freeze

  • Flusterstorm

    Flusterstorm

  • Molten Duplication

    Molten Duplication

  • Mox Amber

    Mox Amber

Gameplay Summary

The game unfolded with all four players ramping quickly and setting up their early mana bases.

The player piloting Rhetoric leveraged powerful mana acceleration and card draw to secure a key card, Rhystic Study, early on, which became a pivotal resource throughout the match.

Despite multiple players trying to assemble their strategies and respond to threats, the Rhystic Study effectively taxed opponents and generated continuous card advantage.

The game reached a turning point when Rhetoric's repeated use of Rhystic Study and other spells overwhelmed the board state, leading to a scenario where opponents struggled to find answers or build their own game plans. In the end, the inability to interact with Rhetoric's setup, combined with a lack of critical threats and key combo pieces from the other players, sealed the outcome.

Attempts to counter or disrupt the deck fell short, and the game concluded with Rhetoric maintaining dominance through resource denial and card advantage, demonstrating the power of incremental advantage and taxing effects in cEDH environments.

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