Deck & Commander Strategies

Rocco, Street Chef
Generate value by exiling top cards of libraries and playing them from exile, while creating food tokens and building a board presence with +1/+1 counters; a mill-aggro token synergy.

Bello, Bard of the Brambles
Mill opponents using instant and sorcery spells to trigger mills and gain incremental advantage, leveraging cards like Exhibition Tidecaller to amplify milling effects.

Muldrotha, the Gravetide
Utilize graveyard recursion to gain continuous value from permanents and spells in the graveyard, capitalizing on Lorehold colors to combine value and aggressive midrange plays.

Aang, Swift Savior // Aang and La, Ocean's Fury
Use blink effects and control elements to maintain board presence and generate incremental card advantage, with a focus on tempo and value plays.
Gameplay Insights
- 1
Rocco's ability to allow all players to play exiled cards created a unique group-hug dynamic that accelerated the game state, but also made him a target.
- 2
The use of flicker effects with Wood Elves and Conjurer's Closet allowed repeated land drops and card draw, increasing ramp and resource efficiency.
- 3
Exhibition Tidecaller's milling triggered on instant and sorcery casts, providing strong synergy with Bello’s deck plan to mill opponents aggressively.
- 4
Muldrotha’s graveyard recursion was set up early by cards that mill or discard, creating a powerful engine for value over time.
- 5
Players utilized fetch lands and shock lands to fix mana colors in their color-shifted decks, sometimes leading to suboptimal early mana bases but enabling their unique strategies.
Notable Cards
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Rocco, Street Chef
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Exhibition Tidecaller
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Conjurer's Closet
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Wood Elves
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Gilded Lotus
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Windswept Heath
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Fabled Passage
Gameplay Summary
The game began with each player establishing their mana base and setting the stage for their color-shifted commander strategies.
Rocco, Street Chef enabled a unique group-hug style milling strategy, exiling cards from each player's library and allowing those cards to be played from exile, all while generating food tokens and +1/+1 counters.
Phil's Bello, Bard of the Brambles leveraged milling synergy as well, with cards like Exhibition Tidecaller triggering mills on instant and sorcery casts.
Tomer's Muldrotha, the Gravetide deck focused on graveyard recursion, aiming to extract value from cards that had been milled or discarded, fitting well with a Lorehold (red/white) color shift.
Morgan piloted Aang, Swift Savior in white and blue, focusing on blink and control elements with cards like Conjurer's Closet to maximize value and maintain board presence.
Early game development saw a mix of ramp spells, fetch lands, and card draw to prepare for mid-game plays.



























![Commander VS S17E5: Grave Titan VS Mageta VS Muldrotha VS Neheb [EDH] thumbnail](https://i.ytimg.com/vi/2DjqtLbvS-g/sddefault.jpg)
![Commander VS S14E1: Muldrotha VS Valduk VS Tatyova VS Arixmethes [EDH] thumbnail](https://i.ytimg.com/vi/N6grgj3VwDM/sddefault.jpg)
















