Deck Strategies
Rin and Seri, Inseparable
The deck was built around controlling different animal creature types, aiming to have 10 different types on the battlefield. The commander's cat and dog type were utilized for this purpose.
Kydele, Chosen of Kruphix
This deck aimed to control enough non-land cards on the battlefield to have each letter of the alphabet in their names. A combination of partner commanders with diverse letters in their names was used to achieve this.
Tymna the Weaver
Part of a partner commander duo, this deck aimed to control enough non-land cards on the battlefield to have each letter of the alphabet in their names.
Kynaios and Tiro of Meletis
The goal was to control 10 non-land permanents each with different mana values. The commander was used to draw cards and play lands without drawing attention.
Ragavan, Nimble Pilferer
The challenge was to equip a creature with a weapon, a shield, body armor, a headpiece, and boots. The commander was chosen to apply early game pressure and generate treasures.
Gameplay Insights
- 1
The deployment of Ragavan, Nimble Pilferer early in the game provided a significant mana advantage through treasure tokens.
- 2
The use of Norn's Annex slowed down the game's pace, creating a more defensive game state.
- 3
The various hidden roles added an additional layer of complexity to the game, with each player aiming to subtly achieve their individual goals while preventing others from doing the same.
Notable Cards
Ragavan, Nimble Pilferer
Norn's Annex
Crosis's Charm
Nature's Lore
Arcane Lighthouse
Summary
The game was a battle of strategy and cunning, with each player having a unique hidden role to fulfill. Early in the game, Ragavan, Nimble Pilferer took the spotlight, generating a significant amount of mana through treasures and applying pressure to other players. However, the game took a defensive turn with the deployment of an enchantment preventing creatures from attacking unless their controller pays a cost, which significantly slowed down the pace of the game. Despite this, players continued to make strategic plays and build their board states, creating an engaging and dynamic game.