Deck Strategies
Hylda of the Icy Crown
Control the board by tapping down opponents' creatures and attack with strong Elemental tokens to overwhelm opponents through attrition.
Rowan, Scion of War
Generate treasure and drain life to cast large X-spells and powerful instants and sorceries, combining card draw and life loss for value and board control.
Alela, Cunning Conqueror
Build a fairy tribal army with flash creatures, use instant-speed spells to disrupt opponents and goad their creatures to control combat.
Eriette of the Charmed Apple
Voltron build focused on enchanting the commander with auras to draw cards and gain incremental advantages while steadily draining opponents' life.
Gameplay Insights
- 1
Kyle's use of Bolas's Citadel combined with Bonus Round to copy spells was a pivotal moment, enabling him to cast multiple impactful instants and sorceries in a single turn.
- 2
Kovacs' strategy of tapping down key threats with Hylda of the Icy Crown and then drawing cards with Blind Obedience helped maintain board control and card advantage.
- 3
Alela's ability to flash in fairies and goad opponents' creatures created combat pressure but was ultimately insufficient against the heavy removal and treasure-fueled plays.
- 4
The synergy between treasure generation from Smothering Tithe and Black Market Connections allowed players to accelerate mana and cast expensive spells ahead of curve.
- 5
Protective equipment like Lightning Greaves played a crucial role in keeping commanders safe from targeted removal, prolonging their impact on the board.
Notable Cards
Black Market Connections
Smothering Tithe
Lightning Greaves
Stormfist Crusader
Bolas's Citadel
Bonus Round
Fire Covenant
Blind Obedience
Brazen Borrower // Petty Theft
Summary
The game featured four players piloting distinct Wilds of Eldraine-themed Commander decks, each leveraging their commanders' unique abilities to control the board and advance their win conditions. Kovacs, playing Hylda of the Icy Crown, focused on tapping down opponents' creatures and smashing through with powerful 4/4 Elementals. Kyle, with Rowan, Scion of War, utilized life-draining mechanics and treasure generation to cast large X-spells and control the game tempo. The player piloting Alela, Cunning Conqueror aimed to build a fairy tribal army, flashing in creatures at instant speed to maintain offensive pressure and disrupt opponents. Meanwhile, Busterkins, with Eriette of the Charmed Apple, pursued an Orzhov Aura Voltron strategy, enchanting their commander to draw cards and steadily chip away at opponents' life totals. Early turns saw ramp and mana acceleration with cards like Black Market Connections and Smothering Tithe generating treasures, enabling explosive plays such as casting the One Ring and equipping Lightning Greaves for protection. A key turning point involved Kyle leveraging Bolas's Citadel and Bonus Round to copy instant and sorcery spells, which led to a powerful Fire Covenant that wiped multiple opponents' boards. Meanwhile, Kovacs strategically tapped down key threats and drew cards with Blind Obedience, applying steady pressure. Despite Alela's board presence and fairy tokens, she was taken down by the combined effects of aggressive removal and targeted spells. The game showcased tight interactions around life management, treasure generation, and timely board wipes, with Kyle's combo-oriented approach and treasure synergy emerging as a dominant force in the midgame.