Deck Strategies
Sisay, Weatherlight Captain
Sisay's deck focuses on assembling a suite of legendary creatures and artifacts, using mana acceleration and fetch lands to deploy powerful threats and control the board while applying pressure through synergy and toolbox effects.
Kraum, Ludevic's Opus & Tymna the Weaver
This deck utilizes efficient card draw engines and disruption to maintain control, deploying tutors and key spells like Ristic Study and Doomsday effects to dig for combo pieces or interaction, aiming to grind out opponents while preparing explosive plays.
Alena, Kessig Trapper & Thrasios, Triton Hero
Alena and Thrasios aim to generate infinite mana through various combos and enchantment synergies, using value-oriented permanents and activation chains to either burn out opponents or lock the game with Walking Ballista and other threats.
Tivit, Seller of Secrets
Tivit's deck generates multiple artifacts to sacrifice for repeated extra turns, leveraging artifact synergies and incremental advantage to attack multiple times and overwhelm opponents with continuous combat phases.
Gameplay Insights
- 1
Maintaining card advantage with Ristic Study and tutors allowed Tymna/Kraum to stay competitive despite not having the fastest start.
- 2
Alena/Thrasios prioritized setting up infinite mana combos early to enable powerful late-game threats like Walking Ballista burn.
- 3
Sisay leveraged legendary creatures and fetch lands to accelerate mana and maintain a toolbox strategy, enabling flexible responses.
- 4
Tivit's strategy of generating and sacrificing multiple artifacts to take extra turns created pressure through repeated attack phases, forcing opponents to respond quickly.
- 5
Players carefully balanced ramp, interaction, and combo development, with timing of key spells and disruption playing a critical role in the flow of the game.
Notable Cards
Walking Ballista
Noble Hierarch
Arcane Signet
Mana Confluence
Mana Crypt
Force of Will
Doomsday
Underrealm Lich
Opposition Agent
Talisman of Progress
Summary
The game featured a high-level cEDH match with four players piloting powerful decks: Sisay, Weatherlight Captain; Tymna the Weaver and Kraum, Ludevic's Opus; Alena, Kessig Trapper and Thrasios, Triton Hero; and Tivit, Seller of Secrets. Early game development focused on ramp and setting up key engines. Tymna/Kraum utilized card draw and interaction to maintain control and pressure, leveraging Vamp Tutor and Ristic Study to dig for answers or threats. Alena/Thrasios aimed to generate infinite mana combos and value through activation chains and enchantment synergies. Sisay's deck focused on assembling a toolbox of legendary creatures and artifacts, including fetch lands and mana rocks to accelerate her game plan. Meanwhile, Tivit sought to generate multiple artifacts to repeatedly sacrifice and take extra turns, applying incremental pressure towards victory. Key turning points included Tymna/Kraum's establishment of disruption and card advantage, Alena/Thrasios ramping into powerful infinite mana combos, and Sisay's strategic use of her legendary creatures and artifacts to control the board state. Tivit's ability to produce extra turns created multiple attack phases that threatened to overwhelm opponents. The game featured tactical decision-making around when to deploy combos, control the board, and protect key pieces. Ultimately, the victory condition revolved around either infinite mana combos leading to lockdown or lethal damage through repeated extra turns and combat phases.