Deck Strategies
Ghave, Guru of Spores
Ghave's deck focuses on +1/+1 counters, token generation, and sacrificing creatures for value. It aims to create a large board presence while using removal and life gain synergies to control the board.
Bruna, Light of Alabaster
Bruna's deck leverages auras and equipment to enhance her flying lifelink commander, aiming to protect her with spells like Diplomatic Immunity and to win through commander damage boosted by multiple enchantments.
Edgar Markov
Edgar Markov's vampire tribal deck aggressively generates vampire tokens via his eminence ability, supporting a swarm strategy that pushes early damage through a wide board of vampire creatures.
Nekusar, the Mindrazer
Nekusar's strategy revolves around drawing extra cards to deal damage to opponents through spells and abilities that punish card draws, controlling the game by attrition while applying pressure with incremental damage.
Gameplay Insights
- 1
Using Edgar Markov's eminence to consistently generate vampire tokens early established steady board presence and incremental damage.
- 2
Bruna's heavy use of auras and protective enchantments allowed her to safely deal lethal commander damage, showcasing the power of aura synergy in EDH.
- 3
Cassel Paladin's board wipe, sparing only sapling tokens, was a key tempo play that reset the board state while preserving Alex's advantage.
- 4
Nekusar's deployment of Howling Mine and Spiteful Visions increased card draw for all players but dealt significant damage over time, balancing risk and reward.
- 5
Olivia Voldaren's ability to ping creatures and trigger counters synergized well with Ghave's token and counter strategy, enabling multiple triggers in a single combat phase.
- 6
The interplay of protection spells like Diplomatic Immunity and removal spells such as Go for the Throat and Anguished Unmaking shaped combat decisions and board control.
Notable Cards
Edgar Markov
Bruna, Light of Alabaster
Ghave, Guru of Spores
Nekusar, the Mindrazer
Olivia Voldaren
Spiteful Visions
Howling Mine
Mortal Obstinacy
Diplomatic Immunity
Dreamstone Hedron
Summary
The game started with each player setting up their mana bases and early boards, with Edgar Markov generating vampire tokens and Ghave, Guru of Spores developing a board presence with creatures and +1/+1 counters. Nekusar, the Mindrazer aimed to draw additional cards for damage, while Bruna, Light of Alabaster focused on assembling auras and protective equipment to boost her commander. Early skirmishes and damage exchanges occurred primarily through commander attacks and vampire token swarms. A pivotal moment came when Bruna equipped heavily and dealt significant commander damage to eliminate Martin (playing Edgar) from the game. Following Edgar's elimination, Alex (Ghave) stabilized with defensive tokens and board wipes, including casting Cassel Paladin to clear the board but preserving his sapling tokens. Nekusar continued to apply pressure with card draw and damage effects, while Sara (Bruna) maintained a strong board state with multiple auras and protection effects. The game featured strategic use of removal and combat tricks, with Olivia Voldaren providing key combat interactions and token generation for Martin. The interplay of counters, token creation, and aura enhancements defined the midgame, with player eliminations hinging on commander damage and continuous incremental advantages.