Deck Strategies
Plagon, Lord of the Beach
Focuses on drawing cards and flickering its commander for value.
Sisay, Weatherlight Captain
Aims to leverage its commander's ability to tutor up valuable combo pieces or silver bullets at instant speed.
Tymna the Weaver / Kraum, Ludevic's Opus
A versatile combo deck that leverages its commanders for card advantage.
Malcolm, Keen-Eyed Navigator / Vial Smasher the Fierce
A Grixis combo deck focused on Pirate synergies and potent combos like Glint Horn or Thasus.
Gameplay Insights
- 1
The decision to let the Adnauseam resolve despite the potential for it to lead to a win was a pivotal moment in the game.
- 2
The use of counterspells and disruption at key moments showed the importance of interaction in cEDH.
- 3
The heavy focus on card draw and tutor effects highlighted the importance of card advantage in the format.
Notable Cards
Wishclaw Talisman
Mystic Remora
Force of Negation
Mental Misstep
Summary
The game started off with all players establishing their board states and ramping. Notable early plays included the casting of commanders and key set-up cards like Rristic Study, Wishclaw Talisman, and Mystic Remora. The middle of the game was marked by a series of interactions and counterplays, with players attempting to get ahead while disrupting others. Several threats were neutralized, including a Malcolm that was targeted multiple times. A key turning point occurred when a player attempted to resolve an Adnauseam, causing a flurry of counters and draw triggers. Despite the heavy resistance, the Adnauseam managed to resolve, drawing a significant number of cards and setting up potential win conditions. The game ended inconclusively as per the available transcript, but it demonstrated a high level of interaction and strategic decision-making.