Suddenly Has Interaction - Cedh Gameplay - Plagon Vs Sisay Vs Tymna/Kraum Vs Malcolm/Vialsmasher thumbnail Blurred backdrop thumbnail
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Suddenly Has Interaction - Cedh Gameplay - Plagon Vs Sisay Vs Tymna/Kraum Vs Malcolm/Vialsmasher

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Plagon, Lord of the Beach

    Plagon, Lord of the Beach

    Focuses on drawing cards and flickering its commander for value.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Aims to leverage its commander's ability to tutor up valuable combo pieces or silver bullets at instant speed.

  • Kraum, Ludevic's Opus Tymna the Weaver

    Tymna the Weaver / Kraum, Ludevic's Opus

    A versatile combo deck that leverages its commanders for card advantage.

  • Malcolm, Keen-Eyed Navigator Vial Smasher the Fierce

    Malcolm, Keen-Eyed Navigator / Vial Smasher the Fierce

    A Grixis combo deck focused on Pirate synergies and potent combos like Glint Horn or Thasus.

Gameplay Insights

  • 1

    The decision to let the Adnauseam resolve despite the potential for it to lead to a win was a pivotal moment in the game.

  • 2

    The use of counterspells and disruption at key moments showed the importance of interaction in cEDH.

  • 3

    The heavy focus on card draw and tutor effects highlighted the importance of card advantage in the format.

Notable Cards

  • Wishclaw Talisman

    Wishclaw Talisman

  • Mystic Remora

    Mystic Remora

  • Force of Negation

    Force of Negation

  • Mental Misstep

    Mental Misstep

Gameplay Summary

The game started off with all players establishing their board states and ramping.

Notable early plays included the casting of commanders and key set-up cards like Rristic Study, Wishclaw Talisman, and Mystic Remora.

The middle of the game was marked by a series of interactions and counterplays, with players attempting to get ahead while disrupting others.

Several threats were neutralized, including a Malcolm that was targeted multiple times.

A key turning point occurred when a player attempted to resolve an Adnauseam, causing a flurry of counters and draw triggers.

Despite the heavy resistance, the Adnauseam managed to resolve, drawing a significant number of cards and setting up potential win conditions.

The game ended inconclusively as per the available transcript, but it demonstrated a high level of interaction and strategic decision-making.

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