Deck Strategies
Sidar Kondo of Jamuraa
Aggressively build a board of Knights and soldier tokens, utilizing exalted triggers and anthem effects to pump attackers and control combat. Focus on incremental damage through combat and token generation.
Grimgrin, Corpse-Born
Zombie tribal focused on recurring creatures from the graveyard, sacrificing to untap Grimgrin and build a resilient horde. Uses removal and sacrifice synergies to maintain board presence and pressure opponents.
Daghatar the Adamant
Human tribal that leverages +1/+1 counters and Hardened Scales to quickly grow creatures. Uses anthem effects and combat tricks to dominate combat and apply pressure on opponents.
Arjun, the Shifting Flame
Wizard tribal with a focus on casting multiple spells per turn to draw cards and control the board. Uses cascade and bounce effects to gain card advantage and disrupt opponents' tempo.
Gameplay Insights
- 1
The use of Sower of Temptations to steal key creatures like Grimgrin disrupted opponents' board states and created opportunities for tempo swings.
- 2
Arjun's player leveraged cascade spells and multiple triggers to rapidly refill their hand and remove threats, showcasing the power of spell-heavy decks in EDH.
- 3
Sidar Kondo's combat-focused strategy applied constant pressure with exalted triggers and combat damage, forcing opponents into difficult blocking decisions.
- 4
Grimgrin's ability to untap and sacrifice creatures repeatedly allowed for a resilient board presence despite removal attempts.
- 5
The interaction of Hardened Scales with human tribal creatures and anthem effects significantly boosted board-wide power and toughness, pushing combat damage.
- 6
Bouncing key creatures like Sidar Kondo and others prevented effective blocking and allowed for aggressive damage swings.
Notable Cards
Knight of Glory
Prized Amalgam
Hardened Scales
Dreamstealer
Animate Dead
Champion of Lambholt
Brainstorm
Psychic Surgery
Silverblade Paladin
Kaseto, Orochi Archmage
Summary
The game featured four distinct tribal decks led by Sidar Kondo of Jamuraa (Knights), Grimgrin, Corpse-Born (Zombies), Daghatar the Adamant (Humans), and Arjun, the Shifting Flame (Wizards). Early turns saw players establishing their boards with tribal synergies and ramp, with Sidar Kondo focusing on aggressive knight tokens and exalted triggers, Grimgrin generating zombie threats and recurring key creatures, Daghatar leveraging human tribal synergies enhanced by Hardened Scales and various counters, and Arjun utilizing wizard tribal abilities to draw cards and control the board. A pivotal moment occurred when Shawn, playing Arjun, used cascade spells and multiple triggers to draw heavily and remove key threats, including the Champion of Lambholt and Big-Game Hunter, shifting momentum in his favor. Interactions involving bouncing and stealing creatures, such as Sower of Temptation stealing Grimgrin and Animate Dead bringing back creatures, created dynamic board states. Combat phases were decisive, with Sidar Kondo aggressively attacking and utilizing combat tricks and combat damage to chip away at opponents. The game continued with tactical plays around counters and creature removal, with Grimgrin repeatedly untapping and buffing himself through sacrifice and triggers, while Arjun used his draw advantage to maintain pressure. The game showcased the strengths of tribal synergies, recursion, and incremental value generation leading towards a win condition centered on overwhelming opponents with tribal creatures and card advantage.