Deck & Commander Strategies
Mishra, Claimed by Gix
Utilizes graveyard strategies with multiple win conditions, focusing on melding Mishra with the Dragon Engine and leveraging artifact recursion and sacrifice outlets to control the board and assemble combos.
Kefka, Court Mage // Kefka, Ruler of Ruin
Disrupts opponents with discard and draws cards based on discarded card types, capitalizing on wizard synergies and powerful Grixis spells, aiming to flip Kefka by paying mana to unleash devastating global effects.
Ratchet, Field Medic // Ratchet, Rescue Racer
Artifact-focused deck that gains life and sacrifices artifacts for value, aiming to flip Ratchet by meeting artifact-related conditions and leveraging the flipped form's benefits.
Starscream, Power Hungry // Starscream, Seeker Leader
Utilizes Monarch mechanics to generate card advantage and deal incremental damage, flipping Starscream to gain control advantages and maintain pressure on opponents.
Gameplay Insights
- 1
Kefka's discard ability triggers simultaneously for all players, allowing for strategic simultaneous discards that maximize Kefka's card draw potential based on diverse card types discarded.
- 2
Mishra's strategy revolves around putting key meld pieces like Dragon Engine into the graveyard early to enable a powerful meld flip later, supported by tutors that send cards directly to the graveyard.
- 3
Ratchet leverages artifact sacrifice synergies and life gain to stabilize early, while also aiming to flip through artifact interaction rather than just paying mana.
- 4
Starscream uses his ability to pass and reclaim the Monarch token to control the flow of card draw and pressure opponents, reflecting the flavor of his character by stealing and reclaiming power.
- 5
Early spite plays, such as lightning bolt damage in opponents' end steps, set a tone of aggression and opportunistic interaction, influencing players' sequencing and responses.
Notable Cards
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Dragon Engine
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Gingerbrute
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Blatant Thievery
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Unmarked Grave
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Lightning Bolt
Gameplay Summary
The game featured four players each piloting a unique commander that transforms or flips under certain conditions.
Early turns saw players establishing their boards with mana rocks and low-cost creatures, setting up for their flip mechanics.
Starscream leveraged his monarch mechanics to gain incremental advantages through card draw and damage, while Ratchet focused on artifact synergies, life gain, and sacrifice outlets.
Mishra prepared his graveyard and meld strategy by putting key pieces like the Dragon Engine into the graveyard, aiming to assemble powerful combinations.
Kefka disrupted opponents through discard effects tied to his front side, drawing cards based on the diversity of discarded card types, setting the stage for a powerful late-game flip.
A pivotal moment came when Kefka entered the battlefield, forcing simultaneous discards and generating card advantage, while Mishra carefully manipulated his graveyard to assemble meld pieces.
Early removal and spite plays kept the board dynamic, but the game was clearly building towards the commanders transforming and unleashing their full potential.