Kilo, Apogee Mind VS Infinite Guideline Station VS Teval, the Balanced Scale VS Breena CMDR game thumbnail Blurred backdrop thumbnail
MTG Muddstah profile icon

Kilo, Apogee Mind VS Infinite Guideline Station VS Teval, the Balanced Scale VS Breena CMDR game

MTG Muddstah


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Infinite Guideline Station

    Infinite Guideline Station

    Focuses on artifact synergy with token generation and blink effects to produce a large army of robots, enabling multiple activations each turn to create tempo and board dominance.

  • Teval, the Balanced Scale

    Teval, the Balanced Scale

    Utilizes amulet of vigor and reanimation spells to maintain tempo and board presence, leveraging landfall and token synergies to control the game and outvalue opponents.

  • Breena, the Demagogue

    Breena, the Demagogue

    Aggressive treasure token generation combined with goblin tribal and sacrifice outlets to deal damage and gain incremental advantages through resource denial and direct attacks.

  • Kilo, Apogee Mind

    Kilo, Apogee Mind

    Likely focuses on spellcasting and artifact interactions, using card draw and control elements to outpace opponents and maintain board control through utility creatures.

  • Jegantha, the Wellspring

    Jegantha, the Wellspring

    Centers on landfall and token generation, maximizing value from lands entering the battlefield and recurring threats with graveyard synergies.

Gameplay Insights

  • 1

    Max's use of Infinite Guideline Station combined with blinking creatures like Mismet Meadow Vanisher allowed him to generate a massive number of robot tokens and untap lands multiple times, creating explosive turns that pressured all opponents.

  • 2

    Arj's aggressive treasure token generation with Ruthless Technomancer and treasure sacrifices enabled high damage output and forced opponents to respond or be eliminated quickly.

  • 3

    Meta effectively used Amulet of Vigor and Necromancy to recycle creatures and maintain board presence, leveraging land plays and token generation to compensate for heavy board pressure.

  • 4

    The counterspell on Smothering Tithe early prevented Arj from gaining significant treasure advantage, slowing down his treasure-based strategy temporarily.

  • 5

    Max’s strategic use of Aura Shards to destroy key artifacts like Amulet of Vigor disrupted opponents’ combo potentials and maintained artifact control.

  • 6

    The interaction between artifact token generation and blink effects was a key turning point that allowed Max to dominate the board until Arj’s treasure-based aggression eliminated him.

Notable Cards

  • Infinite Guideline Station

    Infinite Guideline Station

  • Blade of Selves

    Blade of Selves

  • Amulet of Vigor

    Amulet of Vigor

  • Ruthless Technomancer

    Ruthless Technomancer

  • Marionette Master

    Marionette Master

  • Smothering Tithe

    Smothering Tithe

  • Necromancy

    Necromancy

  • Jailbreak

    Jailbreak

  • Zuran Orb

    Zuran Orb

Gameplay Summary

The game began with players developing their mana bases and deploying early threats such as Inox Strike Leader and Blade of Selves.

Max, piloting Infinite Guideline Station, quickly established a strong artifact presence, using token generation and blink effects to create overwhelming board states.

Meanwhile, other players developed their strategies around creature tokens, reanimation, and artifact synergies.

Arj with Breena, the Demagogue leveraged treasure generation and aggressive goblins to pressure opponents, while Meta with Teval, the Balanced Scale focused on amulet of vigor combos and reanimation to maintain board presence.

Matt's deck, likely a graveyard and token synergy build, used cards like Amulet of Vigor and Necromancy to recycle threats and maintain tempo. Max's Infinite Guideline Station proved pivotal, especially when paired with blink creatures like Mismet Meadow Vanisher and Dervi, allowing him to generate large numbers of robot tokens and continuously untap lands and creatures for multiple activations.

This surge in board presence pressured all opponents and led to significant damage swings.

Arj's treasure token synergy with Ruthless Technomancer and Marionette Master also created explosive turns, dealing heavy damage and forcing difficult decisions from other players.

As the game progressed, Meta's control and reanimation elements kept him alive, while Matt utilized land and token synergies to grind out value.

The game reached a climax when Arj used treasure tokens aggressively to eliminate Max, shifting the balance and setting up a final showdown dominated by treasure and token interactions.

Watch on YouTube