Deck & Commander Strategies

K'rrik, Son of Yawgmoth
Uses fast mana and life payment to fuel Ad Nauseam combos, aiming to draw the entire deck quickly and win through storm or reanimation combos.

Rograkh, Son of Rohgahh
Aggressive artifact and creature synergy with tutors like Imperial Seal to find key combo pieces and finish the game swiftly, often through reanimation targets.

Magda, Brazen Outlaw
Artifact-centric build leveraging Magda to generate mana and create threats, supporting a combo or beatdown finish with artifact synergies.

Shabraz, the Skyshark // Brallin, Skyshark Rider
Control and tempo deck utilizing counterspells and evasive creatures to disrupt opponents' combos and gain incremental advantage.
Gameplay Insights
- 1
Executing turn-two Ad Nauseam put immense pressure on opponents to disrupt the combo immediately with their limited counterspells.
- 2
The reanimation of Hoarding Dragon by Rograkh’s player was a critical threat that could end the game quickly if unanswered.
- 3
Players carefully managed their mana and tutors to set up win conditions without overextending into counterspells like Force of Will.
- 4
Despite multiple powerful spells cast in quick succession, interaction from opponents prevented the game from ending on the first combo attempt.
- 5
The short game length highlights the volatility of cEDH where early explosive plays can either secure a quick win or be shut down, forcing a tactical reset.
Notable Cards
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Ad Nauseam
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Ancient Tomb
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Imperial Seal
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Vampiric Tutor
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Dark Ritual
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Force of Will
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Magda, Brazen Outlaw
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Demonic Consultation
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Underworld Breach
Gameplay Summary
The game featured a high-powered cEDH multiplayer match with four decks led by K'rrik, Son of Yawgmoth, Rograkh, Son of Rohgahh, Magda, Brazen Outlaw, and a combined Rograkh/Shabraz/Brallin team.
Early on, K'rrik set up a fast mana base with Ancient Tombs and aggressively pursued a turn-two Ad Nauseam, aiming to win quickly by drawing deep into his deck.
Rograkh's player also attempted a quick Imperial Seal tutor, establishing a threatening board presence.
Magda developed her board with artifact synergy, while the Rog/Shabraz/Brallin team maintained counterspells and interaction to slow down opponents.
The key turning point came when K'rrik executed the Ad Nauseam, drawing a large portion of his deck but was wary of counterspells like Force of Will potentially ending his combo.
Despite the pressure, the Rograkh player managed to reanimate a Hoarding Dragon, threatening an immediate win.
Multiple spells and tutors were cast to advance win conditions, but interaction from opponents prevented an immediate game end.
Ultimately, the game ended relatively quickly with no full combo resolution from all players, showcasing the high-speed and fragile nature of cEDH games where timing and counterspells dictate outcomes.




































