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Miirym vs Nine-Fingers Keene vs Raphael vs Minsc and Boo | Baldur's Gate Gameplay | Smooth Brain EDH

SmoothBrainEDH

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Nine-Fingers Keene

    Nine-Fingers Keene

    The deck revolves around the gate land type, aiming to flood the board with gates and use them in powerful ways to control the game and eventually claim victory.

  • Miirym, Sentinel Wyrm

    Miirym, Sentinel Wyrm

    This deck is centered around dragon tribal, using Miirym to power up dragons and take over the game.

  • Raphael, Fiendish Savior

    Raphael, Fiendish Savior

    The deck is a multi-tribal deck focusing on devils and demons with a bit of tiefling. The aim is to take over the game with an army of these terrifying creatures.

  • Minsc & Boo, Timeless Heroes

    Minsc & Boo, Timeless Heroes

    The plan of this deck is to create powerful creatures, attack opponents, and use the commander's ability to draw cards and maintain a strong board presence.

Gameplay Insights

  • 1

    Logan's early aggressive play with Minsc & Boo set a fast pace for the game, forcing other players to respond or risk being overrun.

  • 2

    Matt's strategy of amassing a dragon army was significantly hampered by Logan's Chain Reaction, demonstrating the vulnerability of creature-heavy strategies to board wipes.

  • 3

    Chandler's use of Infernal Grasp on Logan's Colonian Hydra was a key defensive play that prevented a potential lethal attack.

  • 4

    Cameron's usage of Tempt with Discovery was a significant play, allowing him to further his gate land type strategy.

Notable Cards

  • Chain Reaction

    Chain Reaction

  • Minsc & Boo, Timeless Heroes

    Minsc & Boo, Timeless Heroes

  • Miirym, Sentinel Wyrm

    Miirym, Sentinel Wyrm

  • Nine-Fingers Keene

    Nine-Fingers Keene

  • Raphael, Fiendish Savior

    Raphael, Fiendish Savior

  • Garruk's Uprising

    Garruk's Uprising

  • Sakura-Tribe Elder

    Sakura-Tribe Elder

  • Infernal Grasp

    Infernal Grasp

Summary

The game kicked off with strong starts from all players, each quickly establishing their boards with their respective strategies. Logan, piloting Minsc & Boo, took an aggressive stance early, ramping quickly and making use of his commander's abilities to apply pressure and draw cards. Matt, playing Miirym, Sentinel Wyrm, focused on building a strong dragon tribal board, while Cameron (Nine-Fingers Keene) attempted to leverage his gate land type strategy, and Chandler (Raphael, Fiendish Savior) aimed to build an imposing army of hellish creatures. However, the game took a significant turn when Logan dropped a Chain Reaction to wipe most of the board, which greatly affected Matt's dragon army. The game continued with players rebuilding their boards and strategizing for the win.

Description

Welcome back to our second set release video for Commander Legends 2: Battle for Baldur’s Gate! This week features Miirym dragons, Nine-Fingers Keene gates, Raphael hellish beings tribal, and Minsc and Boo trample/haste matters! Let us know who you’re rooting for and who you think will win in the comments.

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| Decks | Miirym: www.moxfield.com/decks/jgx-zujEUUOLWBHOYzdZZA Keene: www.moxfield.com/decks/8ouFBUnsBk2rafYR-V470A Raphael: www.moxfield.com/decks/SryV3BEkvUKwO9J1y_8mjg M&B: www.moxfield.com/decks/GKArodNNSkG--R97eoRf9Q