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Inalla vs Ruric Thar vs Brago vs K'rrik | S1E3 | cEDH Gameplay | Casually Competitive

Casually Competitive MTG

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Inalla, Archmage Ritualist

    Inalla, Archmage Ritualist

    Utilizes spellseeker and her eminence ability to tutor and assemble infinite mana and infinite hasty wizard tokens, aiming to win through overwhelming combat damage or combo.

  • Ruric Thar, the Unbowed

    Ruric Thar, the Unbowed

    A stax-oriented deck that slows opponents with restrictive permanents and punishes noncreature spells with Ruric Thar’s combat damage trigger, aiming to win through combat or a combo finish like Kiki-Jiki and Zealous Conscripts.

  • Brago, King Eternal

    Brago, King Eternal

    Focuses on controlling the board with blink effects to generate value and combo off infinite blinks with Strionic Resonator or mill opponents out using Helm of Obedience and Rest in Peace.

  • K'rrik, Son of Yawgmoth

    K'rrik, Son of Yawgmoth

    A mono-black storm deck that leverages life payments to cast spells repeatedly, assembling storm combos with Doomsday and winning through Aetherflux Reservoir.

Gameplay Insights

  • 1

    Bill’s timely use of Swan Song to counter Joseph’s Sylvan Library prevented early card advantage and disrupted Ruric Thar’s setup.

  • 2

    Adam’s blinking of multiple permanents with Brago’s ETB triggered a large card draw and untap sequence, enabling him to maintain board control and card advantage.

  • 3

    Grasp of Fate was used effectively to exile key permanents from multiple opponents, temporarily neutralizing threats including K'rrik’s commander and Ruric Thar’s creatures.

  • 4

    Wheel of Fortune reshuffled hands at a critical moment, forcing players to discard and draw fresh hands, which slowed down aggressive strategies and combo assembly.

  • 5

    Nate leveraged K'rrik’s life payment ability to cast spells like Fade from Memory repeatedly, facilitating storm count and setup for a potential Aetherflux Reservoir finish.

  • 6

    Joseph’s Ruric Thar maintained pressure with creatures that punished noncreature spells, creating tension and forcing opponents to consider resource management carefully.

Notable Cards

  • Swan Song

    Swan Song

  • Force of Vigor

    Force of Vigor

  • Grasp of Fate

    Grasp of Fate

  • Wheel of Fortune

    Wheel of Fortune

  • Strionic Resonator

    Strionic Resonator

  • Helm of Obedience

    Helm of Obedience

  • Aetherflux Reservoir

    Aetherflux Reservoir

  • Doomsday

    Doomsday

  • Mana Crypt

    Mana Crypt

  • Sylvan Library

    Sylvan Library

  • Cabal Ritual

    Cabal Ritual

  • Blood Pet

    Blood Pet

  • Oath of Jace

    Oath of Jace

  • Orcish Lumberjack

    Orcish Lumberjack

Summary

The game featured a highly interactive and competitive four-player commander match with Inalla, Archmage Ritualist; Ruric Thar, the Unbowed; Brago, King Eternal; and K'rrik, Son of Yawgmoth. Early turns focused heavily on ramp, setup, and disruption. Inalla leveraged her spell-based combo strategy, aiming to generate infinite mana and hasty wizards by tutoring key cards via her eminence ability. Ruric Thar applied pressure through aggressive stax elements and punishing noncreature spells, while Brago sought to control the board with blink synergies and combo potential using cards like Strionic Resonator and Helm of Obedience. K'rrik played a mono-black storm deck relying on Doomsday and storm combos to win through Aetherflux Reservoir, utilizing his life payment mechanic to fuel repeated spellcasting. The game’s pivotal moments included Adam’s use of Brago’s blink triggers to draw cards and reset key permanents, and Bill’s well-timed Swan Song and Force of Vigor to counter and recover from disruption. Nate’s K'rrik managed to cast his commander early, setting up for storm lines, while Joseph’s Ruric Thar consistently pressured opponents with creatures like Cinder Vines and Orcish Lumberjack. A major turning point was when Bill cast Wheel of Fortune, forcing all players to discard and redraw, which reshuffled hands and temporarily stalled aggressive lines. The board state saw multiple interactions where removal, counterspells, and exile effects shaped the flow of the game, with players balancing between advancing their combos and disrupting others. Overall, the match highlighted the tension between combo execution and stax control. Brago’s blink combos and Inalla’s hasty wizard infinite stood as major win conditions, while Ruric Thar’s combat damage and K'rrik’s storm finish threatened to close the game quickly. Strategic plays such as exiling key permanents with Grasp of Fate and timely counterspells kept the game dynamic and showcased the depth of semi-competitive cEDH gameplay.

Description

Welcome back to another Casually Competitive MTG Gameplay video!

Decklists: Inalla, Archmage Ritualist: bit.ly/casually-cedh-inalla

Ruric Thar: bit.ly/casually-cedh-ruric-thar-stax

Brago, King Eternal: bit.ly/casually-cedh-brago

K’rrik, Son of Yawgmoth: bit.ly/casually-cedh-krrik

Welcome back to Casually Competitive MTG! We are a group of friends who enjoy playing fast paced semi competitive EDH games. In today’s game we have a matchup between Inalla, Archmage Ritualist; Ruric Thar the Unbowed; Brago, King Eternal, and K’rrik, Son of Yawhmoth. Feel free to leave any feedback in the comments section below.

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