Deck Strategies
Nine-Fingers Keene
A land-centric deck that uses a massive count of lands to power value creatures like Cultivator Colossus and control elements such as Tabernacle at Pendrell Vale, aiming to win via Maze's End by assembling Gates while protecting itself with constant fog effects.
Jolene, the Plunder Queen
Treasure generation and synergy, leveraging creatures that produce treasures and Jolene's ability to generate additional treasures and place +1/+1 counters, enabling explosive growth and efficient resource use to dominate the board.
Yawgmoth, Thran Physician
Mono-black control and combo deck that uses removal, board wipes, and an undying creature loop combo to draw massive amounts of cards and generate infinite value, aiming to overwhelm opponents with resources and incremental advantage.
Esix, Fractal Bloom
Simic tokens strategy focused on creating and copying a large number of tokens to build a wide board presence, ramping into Esix to generate value and eventually win through overwhelming numbers and synergy.
Gameplay Insights
- 1
The 77-land deck’s ability to generate value from lands and protect itself with fogs and board wipes allowed it to be a slow but resilient threat.
- 2
Jolene’s treasure generation was maximized by tapping dwarves and attacking, accumulating multiple treasure tokens per turn for explosive plays.
- 3
Yawgmoth’s undying combo potential was a constant threat that required opponents to carefully consider removal and interaction to prevent infinite loops.
- 4
Players paid attention to resource management, such as paying mana to prevent opponents from drawing cards due to Rishkar's Expertise triggers.
- 5
The use of token creation and copying by Esix built a steady board presence, emphasizing ramp and synergy over early aggression.
Notable Cards
Cultivator Colossus
Maze's End
Idol of Oblivion
Field of the Dead
Rishkar's Expertise
Blast Zone
Yawgmoth, Thran Physician
Esix, Fractal Bloom
Jolene, the Plunder Queen
Magda, Brazen Outlaw
Summary
The game started with each player deploying their unique strategies aligned with their commanders and deck builds. The player with the 77-land deck focused on a land-heavy strategy utilizing cards like Cultivator Colossus, Tabernacle at Pendrell Vale, and Maze's End to assemble Gates for a slow but powerful win condition. The Jolene, the Plunder Queen deck emphasized generating and capitalizing on treasures, creating treasure tokens through dwarves and leveraging Jolene's ability to boost herself and reward attacking opponents with treasures, aiming for incremental growth and resource advantage. Yawgmoth, Thran Physician's deck showcased strong mono-black synergy with removal, board wipes, and a powerful undying combo loop that could generate infinite value and card draw. The Esix, Fractal Bloom deck played a Simic tokens strategy, focusing on producing a large number of tokens and copying creatures on the battlefield, aiming for a slow ramp and eventual overwhelming board presence. Key game moments included the deployment of powerful mana acceleration and token generators, the use of removal and board control effects, and the strategic accumulation of treasures and counters. The game featured interaction around paying to prevent card draws and managing threats carefully, with the Yawgmoth deck’s combo potential looming as a significant late-game threat.