Deck & Commander Strategies

Breena, the Demagogue
Control the board through combat triggers that distribute +1/+1 counters and card draw, use land recursion and land destruction to disrupt opponents, and grow large creatures to dominate combat.

Urza, Lord High Artificer
Build a powerful artifact board with token generation and mana production, leverage interactions that allow casting from exile, and use combos to generate infinite mana and win conditions.

Ghave, Guru of Spores
Generate a swarm of saproling tokens by manipulating +1/+1 counters and sacrificing creatures, with potential infinite combos to overwhelm opponents through creature multiplication and combat.

Prosper, Tome-Bound
Gain value by playing cards from exile, generate treasures through land plays, and use this incremental advantage to out-resource opponents and apply pressure.
Gameplay Insights
- 1
Breena's ability to place +1/+1 counters on creatures whenever an opponent attacks another player incentivizes political combat and card draw, creating dynamic interactions.
- 2
Urza's token generation and artifact mana production enable the deck to rapidly build board presence and fuel combos for explosive turns.
- 3
Ghave's flexible use of +1/+1 counters to create saprolings or buff creatures allows for both defensive and offensive plays, with sacrifice mechanics adding resilience and combo potential.
- 4
Prosper's exile-focused strategy rewards playing cards from exile and treasure token generation, providing a steady economy and card advantage that can be challenging to disrupt.
- 5
The presence of multiple counterspells and interaction in Urza’s deck creates a control-heavy environment that forces opponents to carefully time their plays.
- 6
The synergy between artifact-based mana generation and card advantage in Urza's deck is a key factor in maintaining tempo and establishing board dominance.
Notable Cards
-

Breena, the Demagogue
-

Urza, Lord High Artificer
-

Ghave, Guru of Spores
-

Prosper, Tome-Bound
Gameplay Summary
The game begins with four players piloting distinctly different commanders, each with unique strategic approaches.
Breena, the Demagogue focuses on leveraging combat to distribute +1/+1 counters while drawing cards, maintaining a control-oriented game with land recursion and land destruction elements, and aiming to grow big flying creatures to pressure opponents.
Urza, Lord High Artificer plays a mono-blue artifact-centric deck that generates value from artifacts, creates tokens that grow with artifact count, and includes combos involving artifact mana and card exiling to gain advantage.
Ghave, Guru of Spores aims to produce numerous saproling tokens by manipulating +1/+1 counters and sacrificing creatures, with potential infinite combos for explosive growth and board presence.
Prosper, Tome-Bound utilizes exile-based value and treasure generation, playing cards from exile to gain incremental advantage and applying pressure with efficient resource utilization.



















![This Time, It's Personal! [Commander VS] | Magic: the Gathering Commander Gameplay thumbnail](https://i.ytimg.com/vi/VibCoKEPrWU/sddefault.jpg)

















![Commander VS S16E1: Ayula VS Urza VS The First Sliver VS Yawgmoth [EDH] thumbnail](https://i.ytimg.com/vi/tkuMVsCr0s4/sddefault.jpg)


