Deck & Commander Strategies
Flubs, the Fool
Flubs aims to leverage artifact ramp and zero-cost spells to build explosive mana and card advantage, enabling the casting of powerful combos and locking opponents down with disruptive creatures like Notion Thief.
Derevi, Empyrial Tactician
Derevi focuses on a control-combo hybrid approach, utilizing efficient creatures and spells to gain incremental advantage, protect key pieces, and assemble combos that leverage Derevi's ability to tap and untap permanents.
Glarb, Calamity's Augur
Glarb utilizes ramp and sacrifice synergies to generate value, deploy threats, and maintain board presence, aiming to overwhelm opponents with efficient creatures and artifact interactions.
Vivi Ornitier
Vivi Ornitier capitalizes on spellcasting and wizard synergies to draw cards and control the board, aiming to chain spells effectively and assemble combos through wizard tribal support and interaction.
Gameplay Insights
- 1
Flubs effectively used artifact ramp and zero-cost spells to quickly deploy impactful threats and set up combo interactions.
- 2
Derevi balanced control and combo potential by recycling key cards like Worldly Tutor and protecting combo pieces with efficient creature plays.
- 3
Players carefully managed life totals in response to incremental damage from spells and triggers, reflecting the delicate health threshold typical in cEDH.
- 4
The use of Intuition combined with Force of Will demonstrated high-level interaction, forcing opponents to make tough choices on which cards to keep or discard.
- 5
Stifling land fetches and key spell casts disrupted opponents' tempo, highlighting the importance of resource denial in competitive EDH.
- 6
Notion Thief's ability to steal draw triggers created a significant tempo swing, forcing opponents to adjust their strategies around card advantage denial.
Notable Cards
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Notion Thief
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Ledger Shredder
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Lion's Eye Diamond
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Eternal Witness
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Faithless Looting
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Intuition
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Force of Will
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Wild Ride
Gameplay Summary
The game started with a typical ramp and setup phase where players deployed key mana sources and early creatures to establish board presence.
Derevi led with land drops and a Legend Shredder, while Flubs quickly ramped into artifact mana and spells, including an early Lotus Petal and Lion's Eye Diamond, setting up potential combo lines.
Glarb and Vivi also contributed by developing their boards with utility creatures and ramp spells.
A notable early exchange involved Flubs casting Chromeox and leveraging powerful card draw and tutoring effects, while Derevi utilized spells like Eternal Witness to reclaim important cards and maintain pressure. Midgame saw increased interaction with players casting powerful spells like Intuition, Faithless Looting, and Vapor Snag to manipulate hands and boards.
Notion Thief and Ledger Shredder emerged as key threats, disrupting opponents' card draws and taxing resources.
The game tempo fluctuated with stifled land drops and strategic counterplays, including the use of Force of Will to protect critical plays.
Players began assembling their combos and win conditions, including potential combos involving Gusto Scepter and spells like Wild Ride, while managing life totals carefully amidst incremental damage from various triggers and burn effects. Despite heavy disruption and board presence, the game remained tense with players jockeying for advantage through incremental value plays and tactical removal.
The interactions around powerful artifact and creature combos, particularly from Flubs and Derevi, highlighted the delicate balance of cEDH games where timing and resource management are key.
The match promised a climactic finish centered on executing or preventing a combo win as players navigated the complex board state.