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urza vs Thrasios and his pet dog vs Esika vs Minsc cEDH gameplay

cEDH TV Gameplay


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

    Leverages a high artifact count to generate large amounts of mana and repeatedly activate Urza's ability, aiming to chain extra turn spells or other powerful spells to win the game.

  • Thrasios, Triton Hero Yoshimaru, Ever Faithful

    Thrasios, Triton Hero // Yoshimaru, Ever Faithful

    Focuses on low-cost creatures and combo pods such as Swift Reconfiguration and Devoted Druid to generate infinite mana quickly, then uses that mana to execute combos and win.

  • Minsc, Beloved Ranger

    Minsc, Beloved Ranger

    Utilizes various creature combos, including turbo Hulk and Kiki-Jiki combos, to assemble game-ending infinite combos rapidly, often combining different creatures to produce the final win.

  • Esika, God of the Tree // The Prismatic Bridge

    Esika, God of the Tree // The Prismatic Bridge

    Builds a card advantage engine using cards like The One Ring and Doomsday to find and assemble powerful win conditions, relying on value and careful pile construction to close out the game.

Gameplay Insights

  • 1

    Lavinia, Keeper of Progenitus was used early to effectively slow down artifact-based strategies, limiting some players' ability to cast spells and ramp quickly.

  • 2

    The Urza player prioritized artifact ramp and frequent untapping to maximize Urza’s activations, aiming to chain extra turn spells for a winning sequence.

  • 3

    The Thrasios deck leveraged low mana cost pods and infinite mana combos such as Swift Reconfiguration and Devoted Druid to accelerate towards a combo finish.

  • 4

    Minsc's deck focused on assembling creature combos rapidly, utilizing multiple combo pathways to increase consistency and pressure on opponents.

  • 5

    Esika's player experimented with Doomsday and card advantage engines, which added a layer of complexity and surprise, though it required precise pile construction to succeed.

  • 6

    Players balanced aggression and development carefully, with some choosing to lay low and build resources in response to early disruption and the threat of fast combos.

Notable Cards

  • Manifold Key

    Manifold Key

  • The One Ring

    The One Ring

  • Doomsday

    Doomsday

  • Swift Reconfiguration

    Swift Reconfiguration

  • Devoted Druid

    Devoted Druid

  • Kiki-Jiki, Mirror Breaker

    Kiki-Jiki, Mirror Breaker

  • Mox Diamond

    Mox Diamond

  • Mox Opal

    Mox Opal

  • Enlightened Tutor

    Enlightened Tutor

  • Survival of the Fittest

    Survival of the Fittest

  • Mystical Tutor

    Mystical Tutor

Gameplay Summary

The game opened with players carefully selecting hands, with some opting to mulligan for better ramp and interaction.

Early plays focused on mana acceleration and setting up board presence, with Lavinia slowing down some artifact-based strategies.

The Urza player aimed to leverage a high artifact count to generate multiple activations of Urza's ability, ramping into extra turn spells.

Meanwhile, the Thrasios deck focused on pod-oriented creature combos with a low mana curve, aiming to generate infinite mana for quick combo wins.

Minsc's deck pursued a classic turbo Hulk or Kiki-Jiki combo, utilizing various creature synergies to assemble a game-ending combo rapidly.

Esika's deck experimented with a card advantage engine, incorporating The One Ring and Doomsday to find and execute a winning pile, although the player acknowledged less experience with this approach.

Early turns were marked by cautious development and some disruption, particularly from Lavinia, which slowed down some players' ramp and combo potential.

Despite some slow starts and interaction, players sought to establish their win conditions through classic cEDH combos and artifact synergies.

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