Deck Strategies
Mogis, God of Slaughter
Aggressive damage-dealing focused on forcing opponents to sacrifice creatures through combat and abilities, leveraging direct damage and punishment effects to control the board and close out the game.
Marchesa, the Black Rose
Utilizes +1/+1 counters and dethrone to make creatures grow and persist through combat damage, aiming to dominate the board with resilient threats that can come back after being removed.
Sisay, Weatherlight Captain
A toolbox strategy that searches for legendary creatures or key artifacts to assemble combos or powerful synergies, controlling the game through versatile answers and impactful creatures.
Old Gnawbone
Focused on aggressive creature combat and sacrificing creatures for value, applying pressure through damage and synergy with token generation and sacrifice outlets.
Gameplay Insights
- 1
The artifact medallion significantly accelerated mana production, enabling a crucial tempo swing and allowing deployment of multiple threats in a single turn.
- 2
Marchesa’s use of dethrone and +1/+1 counters created a resilient board state that was difficult to remove permanently.
- 3
Mogis’s strategy of forcing sacrifices through combat damage pressured opponents to make difficult decisions about blocking and creature retention.
- 4
Sisay’s toolbox approach provided flexible answers, enabling timely removal and combo assembly to disrupt opponents’ plans.
- 5
Old Gnawbone’s aggressive sac-combo interactions stressed the importance of managing creature resources carefully to maintain pressure.
Notable Cards
Marchesa, the Black Rose
Mogis, God of Slaughter
Sisay, Weatherlight Captain
Old Gnawbone
Summary
The game featured a dynamic four-player Commander match with Old Gnawbone, Sisay, Weatherlight Captain, Mogis, God of Slaughter, and Marchesa, the Black Rose. Early on, the players developed their boards with creatures and value engines, but a key turning point was when a powerful artifact medallion significantly accelerated the mana production of one deck, enabling explosive plays. This surge allowed one player to deploy multiple threats and maintain pressure through combat damage and removal spells. Meanwhile, Marchesa leveraged her ability to grant creatures dethrone and utilize +1/+1 counters for aggressive and resilient board presence. Old Gnawbone and Sisay focused on assembling synergy-driven combos and creature-based strategies to control the board and outvalue opponents. As the game progressed, the player piloting Mogis capitalized on the increased mana and aggressive tactics to push for damage and force opponents into defensive positions. Ultimately, the game revolved around managing resources, maintaining board presence, and timing removal spells to prevent any single player from overwhelming the table. The win condition centered around combat damage and attrition, with the medallion-enhanced plays being a pivotal moment that defined the late-game tempo and outcome.