Najeela vs Adv. Thrasios vs Sad Farm vs Ruric Thar | cEDH Gameplay | Casually Competitive thumbnail Blurred backdrop thumbnail
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Najeela vs Adv. Thrasios vs Sad Farm vs Ruric Thar | cEDH Gameplay | Casually Competitive

Casually Competitive MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Thrasios, Triton Hero

    Thrasios, Triton Hero & Akiri, Line Slinger

    Generate massive card advantage and ramp through Thrasios's ability combined with tutors and value creatures, aiming to generate infinite mana and draw the entire deck to find a win condition.

  • Ikra Shidiqi, the Usurper Tymna the Weaver

    Tymna the Weaver & Ikra Shidiqi, the Usurper

    Use a swarm of small creatures to gain incremental value through Tymna's card draw and Ikra's lifegain synergy, eventually winning through Ad Nauseam or combo lines involving Angel's Grace and Animate Dead.

  • Najeela, the Blade-Blossom

    Najeela, the Blade-Blossom

    Exploit Najeela’s ability to generate infinite combat steps using combo pieces like Nature's Will or Derevi, allowing repeated attacks to close out the game quickly.

  • Ruric Thar, the Unbowed

    Ruric Thar, the Unbowed

    Control the board with stax elements to disrupt opponents' noncreature spells and slow their development, then use Ruric Thar's aggression or a Kiki-Jiki, Mirror Breaker combo to finish the game.

Gameplay Insights

  • 1

    Cameron’s use of Thrasios’s activated ability to filter and dig for key cards like Finale of Devastation allowed him to maintain strong card advantage and pressure.

  • 2

    Bill’s Sad Farm deck leveraged small creatures effectively to trigger Tymna’s draw and Ikra’s life gain, setting up for a combo finish despite a suboptimal opening hand.

  • 3

    Dylan’s early aggressive attack with Najeela and creation of additional warriors applied pressure and forced opponents to make unfavorable blocks, helping him maintain board presence.

  • 4

    Nate’s early play of Thorn of Amethyst slowed down the other players’ development, demonstrating Ruric Thar’s stax strategy to control the pace of the game.

  • 5

    The interaction between combat damage triggers and activated abilities, such as Najeela’s creation of warriors and subsequent combat steps, was a key tactical element shaping the early turns.

Notable Cards

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

  • Najeela, the Blade-Blossom

    Najeela, the Blade-Blossom

  • Tymna the Weaver

    Tymna the Weaver

  • Ikra Shidiqi, the Usurper

    Ikra Shidiqi, the Usurper

  • Ruric Thar, the Unbowed

    Ruric Thar, the Unbowed

  • Thorn of Amethyst

    Thorn of Amethyst

  • Sylvan Safekeeper

    Sylvan Safekeeper

  • Demonic Tutor

    Demonic Tutor

  • Finale of Devastation

    Finale of Devastation

  • Deathrite Shaman

    Deathrite Shaman

  • Prowling Serpopard

    Prowling Serpopard

  • Bloom Tender

    Bloom Tender

  • Kiki-Jiki, Mirror Breaker

    Kiki-Jiki, Mirror Breaker

Gameplay Summary

The game started with each player developing their board and setting up their key engines.

Cameron’s Advantage Thrasios deck focused on ramping and assembling card advantage through Thrasios’s ability and various value creatures, while Bill’s Sad Farm deck aimed to leverage small creatures and life gain synergies to fuel a combo finish with cards like Ad Nauseam and Angel's Grace.

Dylan’s Najeela deck sought to generate infinite combat steps with Najeela's ability, using additional combos as backups.

Nate’s Ruric Thar deck pursued a stax strategy, slowing the opponents’ plays with cards like Thorn of Amethyst and then finishing with powerful creatures or a Kiki-Jiki combo.

Early turns saw the players establishing mana bases and deploying key pieces such as commanders and ramp creatures, with some early combat exchanges that started chipping away at life totals and drawing cards.

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