Deck Strategies
Ikra Shidiqi, the Usurper
Gain large amounts of life through lifelink attacks to fuel powerful card draw engines like Necropotence and Ad Nauseam, enabling combo or storm-like finishers.
Tymna the Weaver & Tana, the Bloodsower
Use efficient creatures and sacrifice synergies to control the board and generate value, aiming to lock opponents down and win through incremental advantage.
Kinnan, Bonder Prodigy
Ramp aggressively with mana dorks and artifacts to generate large amounts of mana quickly, enabling explosive plays and combos.
Osgir, the Reconstructor
Leverage artifact recursion and synergy to create resilient threats and overwhelm opponents with artifact-based value and token generation.
Bruse Tarl, Boorish Herder
Focus on aggressive combat with double strike and lifelink to apply pressure and gain life, often complementing partner commanders’ strategies.
Gameplay Insights
- 1
Early use of Force of Vigor to destroy key mana acceleration artifacts significantly slowed down ramp strategies.
- 2
Ikra Shidiqi’s strategy to gain massive life totals before casting Ad Nauseam and Necropotence allowed for powerful card draw and combo setup.
- 3
A well-timed board wipe by Blood Pod helped reset the board but came at the cost of life and tempo, highlighting the delicate balance of control in cEDH.
- 4
Copying Thorn of Amethyst with Kinnan increased the difficulty for opponents to cast non-creature spells, effectively locking down the game temporarily.
- 5
Players carefully chose attack targets and blockers to maximize life gain and minimize risk against aggressive decks with double strike and lifelink.
Notable Cards
Force of Vigor
Thorn of Amethyst
Consecrated Sphinx
Survival of the Fittest
Necropotence
Ad Nauseam
Eidolon of Rhetoric
Bloom Tender
Summary
The game started with players establishing their mana bases and early ramp, with key plays including casting mana acceleration spells like Manic Crypt and Soul Ring. Early interaction focused on disrupting opponents’ resources, such as a Force of Vigor used to destroy ramp artifacts. The board state evolved with several creatures and utility artifacts entering play, contributing to incremental advantage. Ikra Shidiqi’s deck capitalized on gaining large amounts of life through attacking and lifelink triggers to fuel powerful draw spells like Necropotence and Ad Nauseam, aiming to draw through the deck and find winning combos. Meanwhile, Blood Pod (Tymna and Tana) sought to leverage efficient creature synergies and board control, including a well-timed board wipe that attempted to stabilize against aggressive threats. Kinnan and Osgir focused on generating large mana or value from artifact synergies to develop overwhelming board states.