100 Commons vs 100 Uncommons vs 100 Rares vs 100 Mythics Commander | Clash S17 E16 thumbnail Blurred backdrop thumbnail
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100 Commons vs 100 Uncommons vs 100 Rares vs 100 Mythics Commander | Clash S17 E16

MTGGoldfish Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Skoa, Embermage

    Skoa, Embermage

    Leverage Goblin tokens and red pump spells for quick aggression and potential wins.

  • Tatyova, Benthic Druid

    Tatyova, Benthic Druid

    Exploit landfall mechanics for card draw and advantage, with potential threats from large creatures.

  • Isshin, Two Heavens as One

    Isshin, Two Heavens as One

    Optimize the use of rare cards and efficient use of mana to gain the upper hand.

  • Niv-Mizzet Reborn

    Niv-Mizzet Reborn

    Overcome a problematic mana base to cast powerful, game-changing spells.

Gameplay Insights

  • 1

    Phil's strategy of leveraging Goblin tokens and red pump spells presents an early threat, forcing the other players to adapt their strategies.

  • 2

    Richard's Tatyova deck, despite being built of only Uncommons, presents a significant threat through consistent card draw and large creatures.

  • 3

    Toer's Isshin deck, while initially appearing less threatening, demonstrates the potential power of rares through efficient mana usage and value plays.

  • 4

    Seth's Niv-Mizzet deck, despite a difficult mana situation, presents a looming threat as every spell cast promises to be a game-changer.

Notable Cards

  • Impact Tremors

    Impact Tremors

  • Goblin Bushwhacker

    Goblin Bushwhacker

  • Ancient Tomb

    Ancient Tomb

  • Zendikar's Roil

    Zendikar's Roil

  • Captain Lannery Storm

    Captain Lannery Storm

  • Omenpath Journey

    Omenpath Journey

Gameplay Summary

The game sees four players, each with a deck built entirely of a single rarity: Commons, Uncommons, Rares, or Mythics.

Phil, running a mono-red deck with Skoa, Embermage at the helm, leverages Goblin tokens and red pump spells for potential wins.

Richard, with Tatyova, Benthic Druid, aims to exploit landfall mechanics for card draw and advantage with potential threats from large creatures.

Toer's Isshin, Two Heavens as One deck strategy revolves around value from rare cards and efficient use of mana.

Seth, piloting Niv-Mizzet Reborn, struggles with a problematic mana base but promises powerful spells once mana issues are resolved.

Throughout the game, the players navigate their unique deck constraints, seeking to optimize their strategies while contending with the threats posed by their opponents.

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