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PREVAIL FEAT. @cedhtv - cEDH - S16E2 - TEVESH/ROG v TYMNA/DARGO v SISAY v THRASIOS/VIAL GAMEPLAY

Veil of Death MTG

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Tevesh Szat, Doom of Fools

    Tevesh Szat, Doom of Fools

    Utilizes artifact synergies, infinite combos with cards like Technomancer and Dark Ritual to generate immense mana and card advantage, enabling explosive plays and game-ending combos.

  • Rograkh, Son of Rohgahh

    Rograkh, Son of Rohgahh

    Aggressive Mardu midrange focused on fast mana and combat damage, leveraging creatures like Orcish Bowmaster to control the board and eliminate key threats quickly.

  • Tymna the Weaver

    Tymna the Weaver

    Card draw and attrition through combat damage with a focus on disruption and incremental advantage, often paired with low-cost creatures and removal spells to maintain tempo.

  • Thrasios, Triton Hero Vial Smasher the Fierce

    Thrasios, Triton Hero & Vial Smasher the Fierce

    Combo-control deck that ramps quickly using artifacts and lands, tutors combo pieces, and uses value creatures to close out the game through infinite mana and damage combos.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Legend tribal and toolbox strategy focusing on retrieving powerful legendary creatures to assemble combos or overwhelming board states.

  • Dargo, the Shipwrecker

    Dargo, the Shipwrecker

    Aggressive red-focused strategy that places pressure early with damage and disruption, exploiting artifacts and combat tricks to maintain board control.

Gameplay Insights

  • 1

    The infinite treasure generation loop with Tevesh Szat and Technomancer provided a critical resource base that allowed for overwhelming board development and combo execution.

  • 2

    Using Valakut, the Molten Pinnacle with Mana Bond to deal massive damage was a decisive combo that ended the game by leveraging landfall triggers for global damage.

  • 3

    Aggressive use of Orcish Bowmaster to remove Tymna the Weaver early delayed opponents' card draw and disrupted their game plans.

  • 4

    Strategic use of Pyroblast to counter key blue spells such as Swan Song helped maintain control over the game state during critical moments.

  • 5

    Players prioritized fast mana acceleration and efficient tutors to assemble combos quickly before opponents could stabilize.

  • 6

    The combination of artifacts and multiple mana sources allowed for complex, multi-step combo turns that were both visually impressive and highly effective.

Notable Cards

  • Technomancer

    Technomancer

  • Mana Crypt

    Mana Crypt

  • Valakut, the Molten Pinnacle

    Valakut, the Molten Pinnacle

  • Dark Ritual

    Dark Ritual

  • Demonic Tutor

    Demonic Tutor

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Final Fortune

    Final Fortune

  • Pyroblast

    Pyroblast

  • Mox Diamond

    Mox Diamond

  • Mystic Remora

    Mystic Remora

  • Infernal Plunge

    Infernal Plunge

Summary

The game featured a fast-paced cEDH pod with four players piloting powerful commanders. Early turns saw rapid mana acceleration with cards like Lotus, Mana Crypt, and Dark Ritual enabling explosive starts. One player established a loop with Tevesh Szat and a Technomancer that generated infinite treasures, setting up a strong resource advantage. Meanwhile, aggressive plays with creatures like Ragavan and Orcish Bowmaster applied early pressure, leading to key removals such as the killing of Tymna the Weaver. The game escalated as players leveraged powerful tutors, card draw spells, and combo interactions to gain dominance. A pivotal moment occurred when one player used Mana Bond and Valakut, the Molten Pinnacle triggers to deal lethal damage to all opponents, effectively ending the game in a dramatic fashion. The final stages included complex interactions with protection and counterspells, but ultimately the overwhelming board presence and damage output secured the victory.

Description

Let’s see if the end of Mardu Summer actually brings the end of Mardu or if there is a new turbo house train ready to smash in walls.

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Intro & Background Music: Tearing the Veil from Death Produced and Mixed by Black Neptune Studios

Rose-Tinted Ashes Produced and Mixed by Brandon Yates

The Darkness Within Produced and Mixed by Black Neptune Studios

In Spirit and Flesh Produced and Mixed by Black Neptune Studios

Shadow of Death Produced and Mixed by Black Neptune Studios

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