Deck Strategies
The Gitrog Monster
Utilizes land interactions and dredge synergies to generate card advantage, ramp, and value from lands entering and leaving the graveyard, aiming to control the board while setting up powerful spells.
Lumra, Bellow of the Woods
Aggressive bear tribal deck that leverages early creatures and synergy to apply pressure while ramping into larger threats and controlling the board.
Alania, Divergent Storm
Storm-based deck that seeks to cast multiple spells in a turn to build storm count, aiming to win through overwhelming storm damage or combos enabled by extra spells.
Rograkh, Son of Rohgahh & Thrasios, Triton Hero
Combo-centric deck that uses flicker and infinite mana loops with cards like Eternal Witness and Snapcaster Mage to generate infinite damage or value, supported by ramp and utility spells.
Gameplay Insights
- 1
Early use of Null Rod effectively delayed artifact-based combo lines, forcing players to adapt their strategies.
- 2
The Gitrog Monster player leveraged land-fetching and ramp spells like Spelunking and Crumbling Vestige to maintain card advantage and mana development.
- 3
Rograkh and Thrasios executed an infinite mana combo through flicker loops involving Snapcaster Mage and Eternal Witness, decisively ending the game.
- 4
Players carefully managed life totals and mana to balance aggression with setup, especially in the face of disruption like land destruction and artifact hate.
- 5
The game demonstrated the strength of the Rograkh/Thrasios combo deck in cEDH, showing how quickly it can close games once assembled.
Notable Cards
Finale of Devastation
Null Rod
Spelunking
Oblivion Crown
Life from the Loam
Eternal Witness
Snapcaster Mage
Kiki-Jiki, Mirror Breaker
Cradle of the Accursed
Mouth of Ronom
Summary
The game started with players setting up their board states cautiously, with early plays including ramp spells, mana dorks, and disruption such as Null Rod to hinder artifact strategies. The Gitrog Monster player focused on land interactions and card draw, utilizing lands like Spelunking and Crumbling Vestige to ramp and dig for key pieces. Lumra's deck pushed forward with aggressive bears and synergy pieces, while Rograkh with Thrasios sought to assemble combos and generate incremental value via flicker and mana acceleration. Alania aimed to leverage her storm abilities but was somewhat limited early on by opponents' interaction. As the game progressed, the key turning point arose when Rograkh/Thrasios executed a powerful infinite mana combo involving Eternal Witness and Snapcaster Mage, enabling a looping flicker combo with Kiki-Jiki or similar pieces to generate infinite damage. This sequence abruptly ended the game, showcasing the deck's resilience and combo potential even under pressure from disruption like Null Rod and land destruction. The other players had established solid boards and mana bases but could not effectively break through the combo lock before it was executed.