Deck Strategies
Jace, Vryn's Prodigy // Jace, Telepath Unbound
This deck was packed with various versions of Jace, aiming to gain card advantage and control the game.
Nissa, Vastwood Seer // Nissa, Sage Animist
The Nissa deck was focused on ramping up mana and deploying big green creatures.
Kytheon, Hero of Akros // Gideon, Battle-Forged
The Kytheon (Gideon) deck was soldier-themed, aiming to flood the board with tokens and buff them.
Chandra, Fire of Kaladesh // Chandra, Roaring Flame
The Chandra deck was burn-focused, containing many versions of Chandra and aiming to deal direct damage to opponents.
Gameplay Insights
- 1
The players' choosing to include various versions of their respective commanders allowed for unique synergies and interactions.
- 2
The new rule allowing multiple planeswalkers of the same character on the board at once significantly influenced deck construction and gameplay.
Notable Cards
Chandra, Fire of Kaladesh // Chandra, Roaring Flame
Kytheon, Hero of Akros // Gideon, Battle-Forged
Jace, Vryn's Prodigy // Jace, Telepath Unbound
Nissa, Vastwood Seer // Nissa, Sage Animist
Summary
In this gameplay, the players each wielded a deck built around one of the double-faced planeswalkers from Magic Origins. Each deck was heavily themed around its commander: Chandra was burn-focused with many different versions of the character, Kytheon (Gideon) fielded a lot of soldiers and aimed to buff them, Jace was packed with card draw and control elements, and Nissa deck was ramp and big green creatures. The game was filled with dynamic interactions as each player sought to leverage their planeswalker's unique abilities and synergies. However, the specifics of the gameplay and the eventual victor could not be determined due to a lack of detailed information.