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All 2/2's, All the Time | MTG Commander Gameplay | Commander VS #275

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Oswald Fiddlebender

    Oswald Fiddlebender

    Utilizes Oswald's ability to sac artifacts for more potent ones, creating a powerful artifact board state.

  • Killian, Ink Duelist

    Killian, Ink Duelist

    Focused on targeting creatures with various enchantments or spells to utilize Killian's cost reduction ability.

  • Reyav, Master Smith

    Reyav, Master Smith

    Aimed to equip creatures with powerful equipment to take advantage of Reyav's ability to double the damage.

  • Radha, Heir to Keld

    Radha, Heir to Keld

    Utilized Radha's ramp ability to fuel the casting of spells and creatures.

Gameplay Insights

  • 1

    The use of Oswald Fiddlebender's ability to sac artifacts and tutor for more potent ones was a key strategy in the game.

  • 2

    The casting of Arlinn Kord was a major turning point, providing creatures with flash and additional power.

  • 3

    The final battle involving a well-timed Sword of Body and Mind was a key interaction that impacted the game's outcome.

  • 4

    The unique rule of all creatures and commanders being 2/2s significantly influenced the gameplay, resulting in more cautious plays and slower pace.

Notable Cards

  • Arlinn Kord // Arlinn, Embraced by the Moon

    Arlinn Kord // Arlinn, Embraced by the Moon

  • Sword of Body and Mind

    Sword of Body and Mind

  • Oswald Fiddlebender

    Oswald Fiddlebender

  • Killian, Ink Duelist

    Killian, Ink Duelist

Gameplay Summary

The game started off with a unique twist, as all players' commanders and creatures were limited to 2/2s.

This resulted in a slower pace of play than usual, as players were cautious about committing their creatures to the board due to the relatively low power level.

The game saw a significant change when Oswald Fiddlebender was played, which was used to sac artifacts and tutor for more potent ones from the library.

This led to the creation of a potent artifact board state.

Another key moment was the casting of Arlinn Kord, providing creatures with flash and additional power.

The game concluded with a final battle involving a well-timed Sword of Body and Mind.

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