Breaking Final Fantasy in CEDH - Cedh Gameplay - Vivi Vs Noctis Vs Yuna Vs Sephiroth thumbnail Blurred backdrop thumbnail
DeadOnBoardMTG profile icon

Breaking Final Fantasy in CEDH - Cedh Gameplay - Vivi Vs Noctis Vs Yuna Vs Sephiroth

DeadOnBoardMTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel

    Sephiroth, Fabled SOLDIER

    A mono-black turbo combo deck that assembles infinite creature death combos to drain opponents' life totals while drawing cards, using commander recursion and artifacts like Skullclamp to maintain card advantage.

  • Noctis, Prince of Lucis

    Noctis, Prince of Lucis

    A Grixis midrange deck that uses graveyard recursion on zero-cost artifacts and Aetherflux to gain life and deal damage, aiming to outvalue opponents through attrition and combo finishers.

  • Vivi Ornitier

    Vivi Ornitier

    A combo deck focused on infinite card draw and pinging the table using Curiosity-like effects and token generation, creating a slow but consistent damage output to close the game.

  • Yuna, Grand Summoner

    Yuna, Grand Summoner

    A Bant creature combo deck that generates infinite counters using auras like Penman's Aura on creatures such as Walking Ballista or Sage of Hours to achieve a kill via infinite damage or other synergies.

Gameplay Insights

  • 1

    Sephiroth repeatedly sacrificed Forsaken Minor to draw cards and drain opponents, enabling him to maintain pressure and generate card advantage.

  • 2

    Noctis leveraged graveyard recursion to replay zero-mana rocks, enhancing his mana base and enabling combo lines involving Aetherflux.

  • 3

    Vivi used Smothering Tithe to generate multiple treasures, fueling his combo attempts and enabling repeated triggers of his commander’s abilities.

  • 4

    The table debated how to handle the interaction between Vivi's Curiosity effect and Scheming Symmetry, highlighting the importance of timing and target selection in multiplayer games.

  • 5

    Ghostillers prioritized countering critical spells like Blind Obedience to prevent combo windows for Sephiroth, showing the impact of timely interaction in cEDH.

  • 6

    Yuna’s player used Green Sun's Zenith to tutor key combo pieces and relied on creatures like Birds of Paradise to accelerate mana and set up infinite counter combos.

  • 7

    Players carefully managed triggers from Smothering Tithe and Lotho to maximize resource generation and tempo swings.

  • 8

    The use of artifacts like Skullclamp and Mox Diamond by Sephiroth and Vivi respectively helped maintain card flow essential for their combo lines.

  • 9

    The game featured a tense balance of aggression and interaction, with players using defensive cards like Grand Abolisher and Teferi, Time Raveler to disrupt opponents' plans.

Notable Cards

  • Skullclamp

    Skullclamp

  • Walking Ballista

    Walking Ballista

  • Smothering Tithe

    Smothering Tithe

  • Mana Vault

    Mana Vault

  • Mox Diamond

    Mox Diamond

  • Voice of Victory

    Voice of Victory

  • Dark Ritual

    Dark Ritual

  • Blind Obedience

    Blind Obedience

  • Arcane Signet

    Arcane Signet

  • Grand Abolisher

    Grand Abolisher

  • Teferi, Time Raveler

    Teferi, Time Raveler

  • Birds of Paradise

    Birds of Paradise

  • Wheel of Fortune

    Wheel of Fortune

  • Defense Grid

    Defense Grid

  • Gemstone Caverns

    Gemstone Caverns

Gameplay Summary

The game began with each player developing their board and setting up their respective combo engines.

Sephiroth led a mono-black turbo combo plan focused on infinite creature death interactions, using his commander to drain opponents and draw cards while recurring key pieces like Forsaken Minor.

Noctis played a midrange Grixis list leveraging graveyard recursion and zero-mana rocks paired with Aetherflux for life gain and damage.

Vivi established a combo centered around card draw and pinging with Curiosity-like effects, aiming to close the game through incremental damage and infinite draws.

Yuna focused on a creature combo using infinite counters with auras and creatures like Walking Ballista for a kill.

Watch on YouTube