Deck Strategies
Chishiro, the Shattered Blade
This deck aims to generate a lot of 2/2 tokens using Aura and Equipment. The goal is to overwhelm opponents with sheer numbers.
Braids, Arisen Nightmare
This deck uses Braids' ability to force opponents to sacrifice permanents, controlling the board and disrupting opponents' strategies.
Mogis, God of Slaughter
This deck employs a strategy of forcing opponents to make choices that are unfavorable regardless of the outcome, essentially creating a 'lose-lose' situation for them.
Old Stickfingers
This deck revolves around using Old Stickfingers' ability to mill cards and generate value, while also maintaining a strong board presence.
Gameplay Insights
- 1
Braids, Arisen Nightmare's ability significantly shaped the game, forcing players to continually sacrifice permanents.
- 2
Mogis, God of Slaughter's strategy of forcing opponents into unfavorable choices created a unique and challenging dynamic for the other players.
- 3
The use of Prototype Portal and Perpetual Timepiece played crucial roles in shaping the strategies of the game.
Notable Cards
Braids, Arisen Nightmare
Mogis, God of Slaughter
Chishiro, the Shattered Blade
Old Stickfingers
Prototype Portal
Perpetual Timepiece
Summary
The game started off with each player gradually building their board states and setting up their strategies. Braids, Arisen Nightmare was cast early, creating a significant threat on the board and leading to a dynamic where players had to keep sacrificing permanents. Mogis, God of Slaughter's commander added another layer of pressure on the opponents with its 'damned if you do, damned if you don't' approach. Chishiro, the Shattered Blade and Old Stickfingers were both present on the board, introducing their unique deck strategies into the mix. The game reached a thrilling conclusion as Mogis, God of Slaughter and Braids, Arisen Nightmare's strategies seemed to dominate the game.