Deck Strategies
Prosper, Tome-Bound
Exile cards to cast them from exile and generate treasure tokens, using treasures to ramp mana and control the board with removal spells.
Blanca, Ferocious Fiend
Target and protect Blanca repeatedly to deal incremental damage and apply pressure, using equipment and buffs to close out the game with commander damage.
Sheoldred, the Apocalypse
Punish opponents for drawing cards by draining their life and repeatedly return Sheoldred to the battlefield for continuous pressure and control.
Rowan, Scion of War
Lose life to cast large X-spells and leverage life gain effects, aiming to overwhelm opponents with powerful spells and sustain through life gain.
Gameplay Insights
- 1
Prosper’s treasure generation with Zorn and Strike It Rich enabled explosive mana acceleration and multiple spells cast from exile, creating a strong board presence.
- 2
Blanca’s commander damage was amplified by double strike from Twinferno and life gain from Basilisk Collar, turning incremental damage into lethal threats.
- 3
Sheoldred’s ability to punish card draws and return to the battlefield forced opponents to carefully manage their draws and removal spells.
- 4
The interaction of Malakir Rebirth with Terminate created a loop that delayed Sheoldred’s death, showcasing synergy between commander and graveyard recursion.
- 5
Players negotiated to avoid attacking Prosper after removing a key creature, illustrating the importance of diplomacy and tactical decisions in multiplayer Commander.
Notable Cards
Strike It Rich
Twinferno
Basilisk Collar
Malakir Rebirth // Malakir Mire
Crackle with Power
Terminate
Snake Umbra
Summary
The game started with each player developing their board and ramping mana in the early turns. Prosper, Tome-Bound focused on exiling cards and generating treasure tokens, quickly establishing a strong mana engine with the help of Zorn to double treasure production. Meanwhile, Blanca, Ferocious Fiend applied early pressure by pinging opponents and aggressively attacking, leveraging equipment and buffs to boost damage output. Sheoldred, the Apocalypse punished opponents for drawing cards and repeatedly returned herself to the battlefield, creating a taxing presence. Rowan, Scion of War aimed to lose life to cast powerful X-spells and generate life gain but was ultimately taken out by Blanca’s commander damage after a series of buffs and double strike granted by Twinferno and other spells. Key turning points included Prosper’s synergy with Zorn and Strike It Rich to rapidly produce treasures, allowing for explosive plays. Blanca’s commander grew into a formidable threat with double strike and equipment like Basilisk Collar, enabling lethal commander damage to eliminate Kyle. Sheoldred’s resilience was notable, but a well-timed Terminate and Malakir Rebirth interaction slowed down Buster kin’s progress. The game saw shifting alliances and tactical decisions, such as agreeing not to attack Prosper to remove a key opposing creature. Prosper ultimately leveraged treasure generation and removal to maintain control, while the aggressive Blanca deck capitalized on commander damage to secure a crucial elimination.