Playing cEDH With  @ThatsAGoodCard  Thrasios/Yoshimaru vs Korvold vs Grist vs Tymna/Dargo thumbnail Blurred backdrop thumbnail
Far North MtG profile icon

Playing cEDH With @ThatsAGoodCard Thrasios/Yoshimaru vs Korvold vs Grist vs Tymna/Dargo

Far North MtG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Korvold, Fae-Cursed King

    Korvold, Fae-Cursed King

    Utilizes landfall and sacrifice synergies to generate card advantage and incremental value, aiming to combo off quickly with cards like Ad Nauseam and Underworld Breach for a fast, explosive win.

  • Tymna the Weaver Dargo, the Shipwrecker

    Tymna the Weaver / Dargo, the Shipwrecker

    Focuses on a Mardu partner synergy emphasizing disruption, efficient removal, and incremental advantage through combat damage and value creatures, while aiming to control the board and disrupt combos.

  • Thrasios, Triton Hero Yoshimaru, Ever Faithful

    Thrasios, Triton Hero / Yoshimaru, Ever Faithful

    A combo-centric deck leveraging fast mana, tutors, and artifact synergies to assemble a lethal combo, often through spells like Ad Nauseam and Underworld Breach, aiming for a quick storm finish.

  • Grist, the Hunger Tide

    Grist, the Hunger Tide

    Employs a Golgari value-mill approach, generating insect tokens and leveraging graveyard interactions to create incremental advantage and pressure opponents over time.

Gameplay Insights

  • 1

    Korvold player’s decision to execute a risky but explosive Ad Nauseam/Underworld Breach combo early led to a swift win, showcasing how greed and speed can pay off in cEDH.

  • 2

    Keeping interaction like Force of Will against turbo combo decks is crucial, as demonstrated in game two where players adjusted to prevent quick wins.

  • 3

    Targeting key pieces like Lotho of the Undercity early can disrupt opposing graveyard-focused value engines and slow down their game plan.

  • 4

    Using Chain Smog to force opponents to exile important cards from their hands or decks can be a subtle but effective way to hinder card draw engines like Esper Sentinel.

  • 5

    The balance between pushing your own game plan and policing the board for threats is a recurring strategic dilemma, especially with multiple competitive decks at the table.

Notable Cards

  • Ad Nauseam

    Ad Nauseam

  • Underworld Breach

    Underworld Breach

  • Lotus Petal

    Lotus Petal

  • Noble Hierarch

    Noble Hierarch

  • Enlightened Tutor

    Enlightened Tutor

  • Lotus Vale

    Lotus Vale

  • Force of Will

    Force of Will

  • Skullclamp

    Skullclamp

  • Animate Dead

    Animate Dead

  • Rain of Filth

    Rain of Filth

Gameplay Summary

The game started with typical slow resource development and tutors, but quickly escalated when the Korvold player executed a rapid and explosive combo involving Ad Nauseam and Underworld Breach, winning the first game before the others could fully develop their boards.

Korvold’s deck showed its capability for fast combo wins, leveraging mana acceleration and card draw to assemble a lethal sequence early.

In the second game, the players adjusted by keeping more interaction, such as Force of Will, to disrupt early combos.

The gameplay featured strategic choices about when to prioritize board control and when to pursue their win conditions, with players balancing aggression and defense.

Tymna/Dargo focused on value plays and disruption, Grist on incremental advantage through milling and tokens, and Thrasios/Yoshimaru on combo potential, while Korvold maintained pressure with landfall and sacrifice synergies.

Key turning points involved well-timed interaction spells and targeted removal to prevent opponents from executing their combos outright, leading to a more drawn-out and tactical midgame.

Watch on YouTube