Deck Strategies
Yargle and Multani
This deck combines big creatures and ramp to deliver powerful one-shot damage, focusing on overwhelming opponents with large threats.
Arahbo, Roar of the World
A cat tribal deck that buffs cats to create huge attackers, leveraging anthem effects and equipment to dominate combat.
Judith, Carnage Connoisseur
An aggressive deck focused on dealing damage through creature combat and sacrificing creatures, often using Judith’s damage bonus and haste to punish opponents quickly.
Obeka, Splitter of Seconds
A deck built around upkeep triggers and instant-speed interactions, using Obeka’s ability to copy spells on opponents’ turns and maintain tempo advantage.
Gameplay Insights
- 1
The use of artifact synergies with Storm-Kiln Artist to generate treasure tokens and trigger additional effects proved pivotal in building board presence.
- 2
Judith’s ability to deal damage on creature deaths was leveraged to create pressure by sacrificing creatures and generating additional damage via token death triggers.
- 3
Arahbo’s anthem effect on cats allowed for sudden swings in combat damage, forcing defensive plays from opponents.
- 4
Obeka’s strategy of copying spells during opponents’ turns to maintain tempo and disrupt their plans added complexity to combat and spell casting decisions.
- 5
Early mana ramp and fetchland sequencing provided critical acceleration, enabling players to deploy threats and spells ahead of curve.
Notable Cards
Mind Stone
Leonin Vanguard
Storm-Kiln Artist
Judith, Carnage Connoisseur
Arahbo, Roar of the World
Key to the City
Lightning Greaves
Eternal Witness
Vampiric Tutor
Summary
The game features four players piloting distinct Commander decks with focused strategies, leading to an engaging multiplayer dynamic. Early turns see a mix of ramp and setup plays, with players establishing their mana bases and deploying key creatures or artifacts. One player uses a Soul Ring and Mind Stone ramp to accelerate early plays, while another sets up with fetchlands and a Leonin Vanguard to apply early board pressure. The cat-themed deck leverages tribal synergies and anthem effects to boost its creatures. The Judith deck focuses on aggressive creature trading and damage, while the Obeka deck aims to capitalize on upkeep interactions and instant-speed plays. A notable turning point occurs when artifact synergy emerges through the Storm-Kiln Artist, enabling treasure token generation and incremental advantage via spells and artifacts. Damage-dealing imps and treasure token generation create a growing threat, forcing opponents to respond. Meanwhile, the cat deck's ability to pump creatures and the Judith deck's aggressive tactics keep the board state volatile. The game hinges on maintaining board presence, leveraging synergies, and applying pressure while managing resources and life totals. Each deck pursues its own win path, whether through combat damage, combos, or attrition via incremental advantage.