Savra vs Trostani vs Ayula vs Azor EDH / CMDR game play for Magic: The Gathering thumbnail Blurred backdrop thumbnail
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Savra vs Trostani vs Ayula vs Azor EDH / CMDR game play for Magic: The Gathering

MTG Muddstah


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Savra, Queen of the Golgari

    Savra, Queen of the Golgari

    Focuses on sacrifice and reanimation synergies, using creatures that benefit from dying or returning to the battlefield to control the board and generate value. Combines removal and recursion to whittle down opponents.

  • Ayula, Queen Among Bears

    Ayula, Queen Among Bears

    Utilizes bear tribal synergies and populate mechanics to create a growing army of tokens. Leverages +1/+1 counters and anthem effects to boost creatures, aiming to overwhelm opponents with a wide, powerful board.

  • Azor, the Lawbringer

    Azor, the Lawbringer

    Controls the game by limiting opponents’ ability to cast instant and sorcery spells using Azor’s static ability. Employs detention effects from creatures and enchantments like Rule of Law to disrupt opponents’ plays, while using card draw and life gain to stabilize.

  • Trostani, Selesnya's Voice

    Trostani, Selesnya's Voice

    Builds a token army and populates tokens to increase board presence. Focuses on life gain and maintaining a wide board state through synergistic interactions with tokens and populate triggers.

Gameplay Insights

  • 1

    Martin’s use of Bane of Progress to clear artifacts and enchantments was pivotal, removing key control elements like Rule of Law and Pacification Array, allowing his board to flourish.

  • 2

    Nick’s deployment of Azor and Rule of Law effectively slowed down instant and sorcery-heavy strategies, forcing opponents to find alternative plays and disrupting their tempo.

  • 3

    Ben’s timing of casting Savra alongside Quicksilver Amulet and Court of Calling enabled recursion of key creatures like Kakushi, allowing repeated board presence and damage triggers.

  • 4

    Martin’s Genesis Wave with X=6 generated a significant board presence and card advantage, setting up a strong mid-game foundation for his bear tribal strategy.

  • 5

    The use of sacrifice and life payment mechanics, especially with Killing Wave, forced players to make tough decisions, impacting board states and life totals significantly.

  • 6

    Players negotiated temporary non-aggression pacts to focus down more immediate threats, such as Martin targeting the player who gained the most life, highlighting the political dynamics of multiplayer Commander.

Notable Cards

  • Bane of Progress

    Bane of Progress

  • Genesis Wave

    Genesis Wave

  • Quicksilver Amulet

    Quicksilver Amulet

  • Cavern of Souls

    Cavern of Souls

  • Rule of Law

    Rule of Law

  • Pacification Array

    Pacification Array

  • Crested Sunmare

    Crested Sunmare

  • Champion of Lambholt

    Champion of Lambholt

  • Reclamation Sage

    Reclamation Sage

  • Chameleon Colossus

    Chameleon Colossus

  • Cream of the Crop

    Cream of the Crop

  • Descendants' Path

    Descendants' Path

  • Judge's Familiar

    Judge's Familiar

  • Mirrorpool

    Mirrorpool

  • Wood Elves

    Wood Elves

  • Blighted Woodland

    Blighted Woodland

  • Vanquisher's Banner

    Vanquisher's Banner

Gameplay Summary

The game featured a four-player Commander match with Savra, Queen of the Golgari; Ayula, Queen Among Bears; Azor, the Lawbringer; and Trostani, Selesnya's Voice.

Early turns saw players setting up mana bases and casting ramp spells such as Cultivate, Wood Elves, and Sol Ring to accelerate their game plans.

Trostani’s player utilized token generation and populate mechanics to build a wide board, while Savra leveraged reanimation and sacrifice synergies to maintain pressure.

Martin's Ayula deck capitalized on bear tribal synergies, using creatures like Ballista and Bear tokens alongside anthem effects and +1/+1 counter synergies to grow his board state.

Nick’s Azor deck employed control elements, notably Rule of Law and detention effects from creatures like Archon of the Triumphant and Azor himself, restricting opponents’ spell casting and slowing their tempo.

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